Insurgency - Quantitive Analysis
Posted: 2014-01-07 11:44
Something that's missing, and has always been missing, from these conversations about insurgency is actual stats on who wins, how often and by how much.
I suspect that one team almost always wins on certain maps and vice versa.
Format:
Server:
Map:
Avg players:
Did one team consistently have more players?
Victory: Who won and how (cache destruction and time left, or ticket bleed, caches left and time left)
Team KDR
Average collaborators:
Any other notes:
Round 1:
Server: (HOG)
Map: Basrah Std
Avg players: ~90
Victory: BAF win (~2:45 remaining)
Blufor more players the entire round.
Team KDR: (rage quit, unknown, when I left it was roughly 5:1)
Avg collaborators: <1, - 2 existed for approx 1 min each during the time I was there.
Notes: BAF spawnlocked INS team and farmed kills, including APC camp on mosque with nades thrown into the mosque and a tank/APC camp in the south desert. The longest a cache stayed unknown for the time I was there was approximately 15 seconds.
Round 2:
Server: CIA
Map: Fallujah (didn't note layer)
Avg Player:~50
Victory: Server crashed
Blufor more players entire round
Team KDR: 4:1 at crash
Avg collaborators: 2 (in a martyr squad who were deliberately suicide to blufor)
Notes: Nil
Round 3:
Server: CIA
Map: Ramiel
Avg players:
Victory:
Team KDR
Average collaborators:
Any other notes:
I suspect that one team almost always wins on certain maps and vice versa.
Format:
Server:
Map:
Avg players:
Did one team consistently have more players?
Victory: Who won and how (cache destruction and time left, or ticket bleed, caches left and time left)
Team KDR
Average collaborators:
Any other notes:
Round 1:
Server: (HOG)
Map: Basrah Std
Avg players: ~90
Victory: BAF win (~2:45 remaining)
Blufor more players the entire round.
Team KDR: (rage quit, unknown, when I left it was roughly 5:1)
Avg collaborators: <1, - 2 existed for approx 1 min each during the time I was there.
Notes: BAF spawnlocked INS team and farmed kills, including APC camp on mosque with nades thrown into the mosque and a tank/APC camp in the south desert. The longest a cache stayed unknown for the time I was there was approximately 15 seconds.
Round 2:
Server: CIA
Map: Fallujah (didn't note layer)
Avg Player:~50
Victory: Server crashed
Blufor more players entire round
Team KDR: 4:1 at crash
Avg collaborators: 2 (in a martyr squad who were deliberately suicide to blufor)
Notes: Nil
Round 3:
Server: CIA
Map: Ramiel
Avg players:
Victory:
Team KDR
Average collaborators:
Any other notes: