[Map] Al'Faz [scrapped]

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Pantera
Posts: 11059
Joined: 2006-02-16 11:27

[Map] Al'Faz [scrapped]

Post by Pantera »

Al'Faz, longer name - Al'Fazuri'ne'lag'meuin'ne'sol'Durkka'Drukka' (dont ask why)

Map Description

A Group of Insurgeants have taken over a city near the borders of Saudi Arabia.Launching Attacks against Saudi villages and destroying farms. In response the Suadi Government (if there is one) has formed a special army to tackle the insurgeants and any other threats to the Middle Eastern Countries (a NATO equalivant :p ), and Middle Eastern Coallition is formed.

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Sounds a bit Cheesy i know :p

I will post Screen Shots as soon as i finish doing all the tmp.con file stuff.

For the moment, check out my Plasma HD 42" TV :

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I would post more screen shots but like i said, i have to do all the tmp.con stuff!!!!

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EDIT :

More ScreenShots :)

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Last edited by Pantera on 2006-12-17 15:11, edited 1 time in total.
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Guerra norte
Posts: 1666
Joined: 2006-07-19 17:37

Post by Guerra norte »

Sounds a bit far fetched since the first thing an insurgency in Saudi Arabia would do is to try and overthrow the Fahd family, but OKAY!
Pantera
Posts: 11059
Joined: 2006-02-16 11:27

Post by Pantera »

Guerra norte wrote:Sounds a bit far fetched since the first thing an insurgency in Saudi Arabia would is to try and overthrow the Fahd family, but OKAY!
Fahd, family eh ?...hmm....sounds like an idea.

2 versions of the map :

AAS - Defeat the insurgents.

Xtract - Rescue the Fahd family from the palace :p ? hows that ?
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Guerra norte
Posts: 1666
Joined: 2006-07-19 17:37

Post by Guerra norte »

Prince extract (there's like 4 thousand princes in SA).
Hfett
Posts: 1672
Joined: 2006-06-10 20:50

Post by Hfett »

LoL prince Xtract

The next one will be WV Bettle escort
www.joinsquadbrasil.com.br
Mekstizzle
Posts: 882
Joined: 2006-10-30 17:15

Post by Mekstizzle »

I like the idea of MEC vs Insurgents, basically. Insurgents are usually just pissed off at everything remotley related to governance anyway, so they wouldn't be allied with a particular faction. Just be against them all. It's about time some people realised that MEC are supposed to be just another army, not crazy terrorist islamonazi's or anything...
V3N0N_br
Posts: 592
Joined: 2005-08-14 16:12

Post by V3N0N_br »

Post some screens =)
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Pantera
Posts: 11059
Joined: 2006-02-16 11:27

Post by Pantera »

V3N0N_br wrote:Post some screens =)
First Post updated.

Note These are Editor ScreenShots...see why :-

im having some troubles :

Issue 1 - Roads are grey instead of black (in the editor, roads are black - like i want them, but in-game they are Greyish ???)

Issue 2 - Alot of buildings are missing from in-game. They appear fine in the editor but not in-game (This was after i done the tmp.con - i will give that a try today and see if i can fix it - Any help on this matter is appriciated)

Issue 3 - My hot chocolate just went cold :cry:

Issue 4 - I got weird zig-zags with road!! (Its weird and blury :( )

I think thats all the problems i have right now. But i really need to get Issues 1 and 2 fixed.
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Griffon2-6
Posts: 2487
Joined: 2006-05-26 04:21

Post by Griffon2-6 »

For the road, always make sure you have set your octaves to zero, even if they're straight roads. I find occasionally that I have forgotten to do that too.
Pantera
Posts: 11059
Joined: 2006-02-16 11:27

Tanks but more help.

Post by Pantera »

Griffon2-6 wrote:For the road, always make sure you have set your octaves to zero, even if they're straight roads. I find occasionally that I have forgotten to do that too.
yeah i always make sure thats done, and the range to 0.5/0.5 as well, that solves some issues.

but the other issues remain, can someone help me with these ?

I have tons of updates, i will post them soon. I will post ingame shots as soon as i can get some issues fixed.
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Griffon2-6
Posts: 2487
Joined: 2006-05-26 04:21

Post by Griffon2-6 »

What happened to your last map?
Pantera
Posts: 11059
Joined: 2006-02-16 11:27

Post by Pantera »

Al'Kabar ?

it died...and my shock paddles didnt work...

So can you help ?
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Mongolian_dude
Retired PR Developer
Posts: 6088
Joined: 2006-10-22 22:24

Post by Mongolian_dude »

LOL you have to give the MEC tear gas launchers, shotguns and Tanks. and the Insurgents Molotov cocktails and a few AK-s.

...mongol...
Military lawyers engaged in fierce legal action.

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Pantera
Posts: 11059
Joined: 2006-02-16 11:27

Post by Pantera »

Already done mongol :D

I got impact craters and some garbage all over the road, looks like it was bombed, really good,. but i cant post it yet....hehe
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PlayPR!
Posts: 1295
Joined: 2006-08-22 05:04

Post by PlayPR! »

I like the story line, its like the founding of the MEC. To bad EA never thought of a level like this. Actually... No never mind. EA would **** that up too.
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Pantera
Posts: 11059
Joined: 2006-02-16 11:27

Post by Pantera »

PlayPR! wrote:I like the story line, its like the founding of the MEC. To bad EA never thought of a level like this. Actually... No never mind. EA would **** that up too.
:) thanks!...im sure EA would of fecked it up!....im trying my best not to nerf it lol..
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Griffon2-6
Posts: 2487
Joined: 2006-05-26 04:21

Post by Griffon2-6 »

I remember you had a map with cliffs.
Pantera
Posts: 11059
Joined: 2006-02-16 11:27

Post by Pantera »

Griffon2-6 wrote:I remember you had a map with cliffs.

That died also when my PC decided to go on a random deleting spree....but lucky i always keep an updated Al'Faz hard copy on my PSP, so it got saved.
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PlayPR!
Posts: 1295
Joined: 2006-08-22 05:04

Post by PlayPR! »

Darth.Skyline wrote:That died also when my PC decided to go on a random deleting spree....but lucky i always keep an updated Al'Faz hard copy on my PSP, so it got saved.
Wow, I always new the PSP would be helpful in some way or another, seeing how it sucked so bad with most of its games...
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MMad
Posts: 190
Joined: 2006-03-26 02:36

Post by MMad »

Hm, from the screenshots it looks very tight. Opening it up a bit by spacing buildings a bit more might be worth trying.
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