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[HELP] All vehicles bugging in minimod

Posted: 2014-02-15 20:09
by temexter
I've set up FDF faction now as a minimod like Polish faction - thanks to [R-DEV]Moszeusz6Pl for help :) I used a have a "full mod".

All seems to work in my FDF minimod, except all vehicles :/

When i enter the vehicle - whether Russian or Finnish - i can drive normally etc. When i jump to gunner seat, turret does not move, mg does not work, main gun shoots once and then stop reacting or goes to fire sound loop.

I must have something essential missing. Any clues anyone? As the awaited "minimod tutorial" is still not published.

BTW, I have tried "rcon oneman" and "rcon onefaction"...

Re: [HELP] All vehicles bugging in minimod

Posted: 2014-02-15 20:20
by Mats391
I think this is due to the start up delay. Try waiting for some time in turret or use "rcon start" to disable start up delay.

Re: [HELP] All vehicles bugging in minimod

Posted: 2014-02-15 21:11
by rPoXoTauJIo
Open your realityconfig_blabla.py in mods/pr/python/game/

Code: Select all

# Enable/Disable start delay on vehicles
# Default is enabled
C['VEHICLES_START_DELAY'] = 1
Set this to 0

Re: [HELP] All vehicles bugging in minimod

Posted: 2014-02-16 18:23
by temexter
Cheers folks, I was panicking a bit as i seldomly play vehicles in PR :D Anyroad, i had an old version Leo2A6 and it bugged, e.g. HUD as it has changed in 1.0... I should be fine now - especially when get RK62 working ;)