Now when I try to change the graphics settings in the launcher the bug:
"An unhandled exception has occurred. Details are as follows:
Value was either too large or too small for UInt32."
wut
There was another thread on it for Win7 (I'm on Win
plz
Code: Select all
Project Reality Log File
PRLauncher.exe started at: 2014-05-26T05:05:42
Critical Error: An unhandled exception has occured. Details are as follows:
Der Wert f?r einen UInt32 war zu gro? oder zu klein.
Further details can be found in the following file:
[url]D:\EA GAMES\Battlefield 2\mods\pr\bin\PRLauncher.log[/url]
Please report this error to the Project Reality Team, and include the log file in your report.
[url=https://www.realitymod.com/forum/f27-pr-bf2-support]Visit Support Forum[/url]
> System.OverflowException: Der Wert f?r einen UInt32 war zu gro? oder zu klein.
bei System.Convert.ToUInt32(Int32 value)
bei System.Int32.System.IConvertible.ToUInt32(IFormatProvider provider)
bei System.Convert.ToUInt32(Object value)
bei Reality.BF2.Settings.PRMumble..(String )
bei System.Linq.Enumerable.WhereArrayIterator`1.MoveNext()
bei System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source)
bei Reality.BF2.Settings.PRMumble.ModifyKey(Actions action, ButtonList newButtons)
bei PRLauncher.WPF.ViewModel.OptionsWindowViewModel.SavePRMumbleKeybinds()
bei PRLauncher.WPF.ViewModel.OptionsWindowViewModel.OnApply(Object obj)
bei Reality.Utils.WPF.RelayCommand.Execute(Object parameter)
bei MS.Internal.Commands.CommandHelpers.CriticalExecuteCommandSource(ICommandSource commandSource, Boolean userInitiated)
bei System.Windows.Controls.Primitives.ButtonBase.OnClick()
bei System.Windows.Controls.Button.OnClick()
bei System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
bei System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
bei System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
bei System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
bei System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
bei System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
bei System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
bei System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
bei System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
bei System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
bei System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
bei System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
bei System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
bei System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
bei System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
bei System.Windows.Input.InputManager.ProcessStagingArea()
bei System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
bei System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
bei System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
bei System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
bei System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
bei MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
bei MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
bei System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
bei MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)

I tried...doesnt help[R-COM]LITOralis.nMd wrote:PRLauncher->Options-.Bottom Left Reset All Profiles button.
Click Apply.
In XP it is not possible. The files and folders are not explicitly ReadOnly. Instead there is a green Square. If you google that everybody writes, that you cannot get rid of that. It doenst also mean they are readonly. It is Windows-specific and will always be there whatever you do (I even installed Software to override that and eliminate it, but it is not possible.)[R-COM]LITOralis.nMd wrote:If it crashes again, you have your Documents\ProjectReality\Profiles directory and subdirectories set to Read ONly. You need to remove the Read only option by right clicking the directories and removing the Read ONly tickbox, click 'Apply or OK' and then restart PRlauncher and try again.

