[1.1.6.0] Sbeneh Outskirts: Syrian Rebels truckhorn never ends

If you find a bug within PR:BF2 (including PRSP), please report it here.
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Raklodder
Posts: 940
Joined: 2013-04-22 08:36

[1.1.6.0] Sbeneh Outskirts: Syrian Rebels truckhorn never ends

Post by Raklodder »



Description: The semi-new truck's horn with the Arabic music never ends once started.

Steps to Reproduce: Enter a rebel truck, hit the horn, suffer the consequences.

Tested On: Free Candy Van, Sbeneh Outskirts, AAS - Standard, 100p, 1.1.6.0

Code: Select all

System Information
------------------
  Operating System: Microsoft Windows 8.1 Pro (6.3.9600)
      Architecture: 64 bitar
   Current Culture: Swedish (Sweden)
       Motherboard: ASUSTeK Computer INC. P8P67 DELUXE
         Processor: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz (Physical: 4, Logical: 4)
            Memory: 8,00 GB
      DIMM Modules: ChannelA-DIMM1: 4,00 GB @ 1867 MHz
                    ChannelB-DIMM1: 4,00 GB @ 1867 MHz
         Page File: 1,97 GB
    .NET Framework: 4.5.1, Runtime: 4.0.30319.34011

Display Information
-------------------
 Display Device(s): Generic PnP Monitor on AMD Radeon HD 6900 Series
   Display Mode(s): 1920 x 1080 (32 bit) @ 60 Hz
    Driver Version: 13.350.1005.0
    Display Memory: 2,00 GB
     Multisampling: 2, 4, 8
               DPI: 96 (100%)

Audio Information
-----------------
  Primary Playback: H?gtalare (Realtek High Definit
 Primary Recording: Mikrofon (Realtek High Definiti
  Open AL Renderer: Software
               EAX: True
           EAX 1.0: False
           EAX 2.0: True
           EAX 3.0: False
           EAX 4.0: False
           EAX 5.0: False
             X-RAM: False

Disk Information
----------------
      Install Path: C:\Program Files (x86)\EA GAMES\Battlefield 2
                    Free: 593,71 GB, Total: 931,17 GB, FS: NTFS, SSD: False
          Mod Path: C:\Program Files (x86)\EA GAMES\Battlefield 2\mods\pr
                    Free: 593,71 GB, Total: 931,17 GB, FS: NTFS, SSD: False
     Profiles Path: C:\Users\Rakl?dder\Documents\ProjectReality\Profiles
                    Free: 593,71 GB, Total: 931,17 GB, FS: NTFS, SSD: False
    Update DL Path: C:\Users\Rakl?dder\AppData\Local\Project Reality\Project Reality BF2\Downloads
                    Free: 593,71 GB, Total: 931,17 GB, FS: NTFS, SSD: False
   Update Log Path: C:\Users\Rakl?dder\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
                    Free: 593,71 GB, Total: 931,17 GB, FS: NTFS, SSD: False

Game Information
----------------
      CD Key Valid: False
       CD Key Type: Dashless (Normal)
    Installed Mods: bf2, pr, xpack
       Current Mod: pr
       BF2 Version: BF2 1.5
        PR Version: 1.1.6.0
          Language: swedish
   Debug Available: False
     Large Address: True
Supported Hardware: None

Profile Information
-------------------
      Profile 0001: Raklodder
              Type: Online
 Last Used Profile: True
        View Intro: False
        Fullscreen: True
      Display Mode: 1920x1080@60Hz
Display Mode Valid: True
        Custom Res: 1920 x 1080
   Graphics Scheme: High
     Multisampling: Off
             VSync: True
   Terrain Quality: High
   Effects Quality: High
  Geometry Quality: High
   Texture Quality: High
  Lighting Quality: High
   Dynamic Shadows: High
    Dynamic Lights: High
 Texture Filtering: High
    Audio Provider: Hardware
    Provider Valid: True
     Audio Quality: High
               EAX: True
Thanks in advance
Raklodder
User avatar
Daniel
Posts: 2225
Joined: 2010-04-15 16:28
Contact:

Re: [1.1.6.0] Sbeneh Outskirts: Syrian Rebels truckhorn never ends

Post by Daniel »

Please provide a test with an eligible testing period (e.g. let the music run 15 minutes, if it is THEN still running, only THEN I would consider it NEVER-ENDING ! It might be a LONG soundtrack, which is NICE! :D )

Btw. we have same CPU ! xD nice!
curahee150
Posts: 187
Joined: 2013-07-11 16:14

Re: [1.1.6.0] Sbeneh Outskirts: Syrian Rebels truckhorn never ends

Post by curahee150 »

we had this truck near a cache while the music was playing we where on the cache for a good 45 minutes and it didn't end, I think it kept on playing after it blew up too.
KillJoy[Fr]
Posts: 837
Joined: 2010-12-28 20:51

Re: [1.1.6.0] Sbeneh Outskirts: Syrian Rebels truckhorn never ends

Post by KillJoy[Fr] »

Daniel wrote: Btw. we have same CPU ! xD nice!
Rich people !


jk
Au dela du possible ...
Murphy
Posts: 2339
Joined: 2010-06-05 21:14

Re: [1.1.6.0] Sbeneh Outskirts: Syrian Rebels truckhorn never ends

Post by Murphy »

I built fobs earlier tonight, the thing looped the entire time we were anywhere near it. The thing went the entire freaking round, at least an hour. Kudos to Mani for baring the brunt of the driving.
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K4on
Retired PR Developer
Posts: 5055
Joined: 2009-05-08 19:48

Re: [1.1.6.0] Sbeneh Outskirts: Syrian Rebels truckhorn never ends

Post by K4on »

excellent bug report raklodder. cheers.

The issue exists since we introduced the zastava in PR. However, the bug started to occur after the sound file got changed into another format to save filespace. Codewise, it looks like it should be (after I checked last time). But yeah, the simple solution of just deleting the sound isn't an option, as a lot people like the music.

It's kind of a feature-bug meanwhile. ;)
I am sure someone of us will look into it sooner or later.
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