Game crashing after map change (1.2)

If you find a bug within PR:BF2 (including PRSP), please report it here.
Jacksonez__
Posts: 1090
Joined: 2013-07-28 13:19

Game crashing after map change (1.2)

Post by Jacksonez__ »

Description:
My game shuts down after the server changes map. I did not have this issue yesterday - after the newest update, this bug started happening.


Steps to Reproduce:

Play
end game
server changes map
game shuts down

Screenshots / Video:
-

Tested On:
The new maps. When switching between those maps, my game crashed every time.

Video Settings (if needed):
-

Audio Settings (if needed):
-
Gattobuono
Posts: 8
Joined: 2014-05-20 16:51

Re: Game crashing after map change (1.2)

Post by Gattobuono »

I was already having that exact issue BEFORE the update.
Jacksonez__
Posts: 1090
Joined: 2013-07-28 13:19

Re: Game crashing after map change (1.2)

Post by Jacksonez__ »

I noticed that my game crashes only when switching between new maps. If the server switches from e.g Jabal -> Hades Peak, then it does not crash. But if it changes from Hades Peak -> that island map, it crashes.
TheMedalOfHonor
Posts: 31
Joined: 2014-05-20 17:04

Re: Game crashing after map change (1.2)

Post by TheMedalOfHonor »

I think of having the same problem, what is what this message displays "Resources cleaning up"?
Jacksonez__
Posts: 1090
Joined: 2013-07-28 13:19

Re: Game crashing after map change (1.2)

Post by Jacksonez__ »

TheMedalOfHonor wrote:I think of having the same problem, what is what this message displays "Resources cleaning up"?
It gives me that message every time I close my PR, so idk.
User avatar
Mats391
PR:BF2 Lead Developer
Posts: 7643
Joined: 2010-08-06 18:06

Re: Game crashing after map change (1.2)

Post by Mats391 »

"Resources cleaning up" is normal.
Please try to reproduce this while playing in windowed mode. Usually you get a better crash report then.
User avatar
Daniel
Posts: 2225
Joined: 2010-04-15 16:28
Contact:

Re: Game crashing after map change (1.2)

Post by Daniel »

I had CTD DURING normal Shikotan map after 20 min. playing, after Shikotan ended and Hades Peak finished loading, me and few others CTD... pls fix DEVs!!! THX!
Salaheddine
Posts: 7
Joined: 2011-12-19 02:15

Re: Game crashing after map change (1.2)

Post by Salaheddine »

I have the same problem, need fix pls.
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: Game crashing after map change (1.2)

Post by Rudd »

all of you post your hardware/OS etc just in case it's useful please, there is a section in the PR launcher under support that does it for you
Image
User avatar
Daniel
Posts: 2225
Joined: 2010-04-15 16:28
Contact:

Re: Game crashing after map change (1.2)

Post by Daniel »

Btw. I retrieved some files from my "old" profile into the new one, might it be caused by some file?
Spoiler for \"SYS INFO\":

Code: Select all

System Information
------------------
  Operating System: Microsoft Windows 7 Home Premium  (6.1.7601)
      Architecture: 64-Bit
   Current Culture: German (Germany)
       Motherboard: ASUSTeK Computer INC. P8P67
         Processor: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz (Physical: 4, Logical: 8)
            Memory: 8,00 GB
      DIMM Modules: ChannelA-DIMM0: 2,00 GB @ 1333 MHz
                    ChannelA-DIMM1: 2,00 GB @ 1333 MHz
                    ChannelB-DIMM0: 2,00 GB @ 1333 MHz
                    ChannelB-DIMM1: 2,00 GB @ 1333 MHz
         Page File: 7,97 GB
    .NET Framework: 4.5.1, Runtime: 4.0.30319.18444

Display Information
-------------------
 Display Device(s): BenQ GL2440H (Digital) on NVIDIA GeForce GTX 570
                    PnP-Monitor (Standard) on NVIDIA GeForce GTX 570
   Display Mode(s): 1920 x 1080 (32 bit) @ 60 Hz
                    1680 x 1050 (32 bit) @ 59 Hz
    Driver Version: 9.18.13.3221 (332.21)
    Display Memory: 1,25 GB
     Multisampling: 2, 4, 8
               DPI: 96 (100%)

Audio Information
-----------------
  Primary Playback: Lautsprecher (Realtek High Defi
 Primary Recording: Mikrofon (Realtek High Definiti
  Open AL Renderer: Software
               EAX: True
           EAX 1.0: False
           EAX 2.0: True
           EAX 3.0: False
           EAX 4.0: False
           EAX 5.0: False
             X-RAM: False

Disk Information
----------------
      Install Path: C:\Program Files (x86)\EA GAMES\Battlefield 2
                    Free: 87,07 GB, Total: 927,64 GB, FS: NTFS, SSD: False
          Mod Path: C:\Program Files (x86)\EA GAMES\Battlefield 2\mods\pr
                    Free: 87,07 GB, Total: 927,64 GB, FS: NTFS, SSD: False
     Profiles Path: C:\Users\Daniel\Documents\ProjectReality\Profiles
                    Free: 87,07 GB, Total: 927,64 GB, FS: NTFS, SSD: False
    Update DL Path: C:\Users\Daniel\AppData\Local\Project Reality\Project Reality BF2\Downloads
                    Free: 87,07 GB, Total: 927,64 GB, FS: NTFS, SSD: False
   Update Log Path: C:\Users\Daniel\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
                    Free: 87,07 GB, Total: 927,64 GB, FS: NTFS, SSD: False

Game Information
----------------
    Installed Mods: AIX2, bf2, bfp2, fh2, poe2, pr, pr_nl_repo, stats, xpack
       Current Mod: pr
       BF2 Version: BF2 1.5
        PR Version: 1.2.0.0
          Language: english
   Debug Available: False
     Large Address: True
Supported Hardware: None

Profile Information
-------------------
      Profile 0001: [F|H]DanielNL
              Type: Online
 Last Used Profile: True
        View Intro: False
        Fullscreen: True
      Display Mode: 1920x1080@60Hz
Display Mode Valid: True
   Graphics Scheme: High
     Multisampling: 8x
             VSync: False
   Terrain Quality: High
   Effects Quality: High
  Geometry Quality: High
   Texture Quality: High
  Lighting Quality: High
   Dynamic Shadows: High
    Dynamic Lights: High
 Texture Filtering: High
    Audio Provider: Software
    Provider Valid: True
     Audio Quality: High
               EAX: True
tankninja1
Posts: 962
Joined: 2011-05-31 22:22

Re: Game crashing after map change (1.2)

Post by tankninja1 »

I CTD on Hades Peak, at random times at random places on the map and at random times when the map is loading.

Game just CTDs for no given reason. One minute in looking at the game screen the next I'm looking at my desktop.

Also Hades Peak just makes the problem worse, get random no reason CTDs all the time, usually after about 2 hours of game play (since 1.2).
Image
IRS__Agent
Posts: 5
Joined: 2014-05-26 03:08

Re: Game crashing after map change (1.2)

Post by IRS__Agent »

I also get this CTD bug. I will try and post a report tomorrow. As far as I can tell, it only happens when moving from one new map to another. It happens just after the progress bar for the new map appears.
TROOP3R
Posts: 22
Joined: 2012-11-03 12:54

Re: Game crashing after map change (1.2)

Post by TROOP3R »

I've recently started to get this bug when the round ends and when the scoreboard shows up underneath it shows the name map I was currently with a loading bar at 0% | Labels it shows this for a few seconds then crashes. Happens every time a server tries to change map for me.
Spoiler for \"SYS INFO\":

Code: Select all

System Information
------------------
  Operating System: Microsoft Windows 7 Ultimate  (6.1.7601)
      Architecture: 64-bit
   Current Culture: English (United States)
       Motherboard: EVGA EVGA P55 SLI E655
         Processor: Intel(R) Core(TM) i5 CPU         750  @ 2.67GHz (Physical: 4, Logical: 4)
            Memory: 8.00 GB
         Page File: 7.99 GB
    .NET Framework: 4.5.1, Runtime: 4.0.30319.18444

Display Information
-------------------
 Display Device(s): H233H (Analog) on NVIDIA GeForce GTX 460
                    Dell SE198WFP(Digital) on NVIDIA GeForce GTX 460
   Display Mode(s): 1920 x 1080 (32 bit) @ 60 Hz
                    1440 x 900 (32 bit) @ 60 Hz
    Driver Version: 9.18.13.3523 (335.23)
    Display Memory: 768.00 MB
     Multisampling: 2, 4, 8
               DPI: 96 (100%)

Audio Information
-----------------
  Primary Playback: Speakers (High Definition Audio
 Primary Recording: Microphone (High Definition Aud
  Open AL Renderer: Software
               EAX: True
           EAX 1.0: False
           EAX 2.0: True
           EAX 3.0: False
           EAX 4.0: False
           EAX 5.0: False
             X-RAM: False

Disk Information
----------------
      Install Path: C:\Program Files (x86)\Steam\steamapps\common\Battlefield 2
                    Free: 17.37 GB, Total: 167.58 GB, FS: NTFS, SSD: True
          Mod Path: C:\Program Files (x86)\Steam\steamapps\common\Battlefield 2\mods\pr
                    Free: 17.37 GB, Total: 167.58 GB, FS: NTFS, SSD: True
     Profiles Path: C:\Users\Jacob\Documents\ProjectReality\Profiles
                    Free: 17.37 GB, Total: 167.58 GB, FS: NTFS, SSD: True
    Update DL Path: C:\Users\Jacob\AppData\Local\Project Reality\Project Reality BF2\Downloads
                    Free: 17.37 GB, Total: 167.58 GB, FS: NTFS, SSD: True
   Update Log Path: C:\Users\Jacob\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
                    Free: 17.37 GB, Total: 167.58 GB, FS: NTFS, SSD: True

Game Information
----------------
    Installed Mods: bf2, fh2, pr, xpack
       Current Mod: pr
       BF2 Version: BF2 1.5
        PR Version: 1.2.0.0
          Language: english
   Debug Available: False
     Large Address: True
Supported Hardware: None

Profile Information
-------------------
      Profile 0001: TR00P3R
              Type: Online
 Last Used Profile: True
        View Intro: False
        Fullscreen: True
      Display Mode: 1920x1080@60Hz
Display Mode Valid: True
   Graphics Scheme: Medium
     Multisampling: 8x
             VSync: False
   Terrain Quality: Low
   Effects Quality: Medium
  Geometry Quality: Low
   Texture Quality: Medium
  Lighting Quality: Low
   Dynamic Shadows: Medium
    Dynamic Lights: Medium
 Texture Filtering: Medium
    Audio Provider: Software
    Provider Valid: True
     Audio Quality: Medium
               EAX: True
TheMedalOfHonor
Posts: 31
Joined: 2014-05-20 17:04

Re: Game crashing after map change (1.2)

Post by TheMedalOfHonor »

Since the update I can play more before how the graph maximum and by fen?t? I have this message appears

Image


And the message "Cleaning up ...."
Jacksonez__
Posts: 1090
Joined: 2013-07-28 13:19

Re: Game crashing after map change (1.2)

Post by Jacksonez__ »

I get exactly the same. When the last game ends and I get the new map loading screen, it crashes immediately to desktop. This occurs only when switching between new maps.

And if you need the system info..
Spoiler for \"SYS INFO\":
System Information
------------------
Operating System: Microsoft Windows 7 Professional (6.1.7601)
Architecture: 64-bit
Current Culture: Finnish (Finland)
Motherboard: Hewlett-Packard 167C
Processor: Intel(R) Core(TM) i3-2330M CPU @ 2.20GHz (Physical: 2, Logical: 4)
Memory: 6,00 GB
DIMM Modules: Bottom-Slot 1(top): 2,00 GB @ 1067 MHz
Bottom-Slot 2(under): 4,00 GB @ 1067 MHz
Page File: 5,93 GB
.NET Framework: 4.5.1, Runtime: 4.0.30319.18444

Display Information
-------------------
Display Device(s): Intel(R) HD Graphics 3000
Display Mode(s): 1366 x 768 (32 bit) @ 60 Hz
Driver Version: 9.17.10.3347
Display Memory: 2,06 GB
Multisampling: 2, 4
DPI: 96 (100%
User avatar
Daniel
Posts: 2225
Joined: 2010-04-15 16:28
Contact:

Re: Game crashing after map change (1.2)

Post by Daniel »

Jacksonez, that is not the complete System information... Start the PR launcher, click on "SUPPORT", then "Copy to clipboard" and paste it here. ;)
TheMedalOfHonor
Posts: 31
Joined: 2014-05-20 17:04

Re: Game crashing after map change (1.2)

Post by TheMedalOfHonor »

[R-CON]Mats391 wrote:"Resources cleaning up" is normal.
Please try to reproduce this while playing in windowed mode. Usually you get a better crash report then.
Doesn't work.
Salaheddine
Posts: 7
Joined: 2011-12-19 02:15

Re: Game crashing after map change (1.2)

Post by Salaheddine »

I also retrieve some files from my "old" profile

SYSTEM INFO:

Code: Select all

System Information
------------------
  Operating System: Microsoft Windows?7 ?dition Familiale Premium  (6.1.7601)
      Architecture: 64 bits
   Current Culture: French (France)
       Motherboard: MSI Z77A-G45 (MS-7752)
         Processor: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (Physical: 4, Logical: 4)
            Memory: 8,00 GB
      DIMM Modules: ChannelA-DIMM0: 4,00 GB @ 1600 MHz
                    ChannelB-DIMM0: 4,00 GB @ 1600 MHz
         Page File: 7,95 GB
    .NET Framework: 4.5.1, Runtime: 4.0.30319.18444

Display Information
-------------------
 Display Device(s): Moniteur Plug-and-Play g?n?rique on AMD Radeon HD 7900 Series
   Display Mode(s): 1920 x 1080 (32 bit) @ 120 Hz
    Driver Version: 13.250.18.0
    Display Memory: 3,00 GB
     Multisampling: 2, 4, 8
               DPI: 96 (100%)

Audio Information
-----------------
  Primary Playback: Haut-parleurs (ASUS Xonar Xense
 Primary Recording: Microphone (ASUS Xonar Xense Au
  Open AL Renderer: Software
               EAX: True
           EAX 1.0: False
           EAX 2.0: True
           EAX 3.0: False
           EAX 4.0: False
           EAX 5.0: False
             X-RAM: False

Disk Information
----------------
      Install Path: C:\Program Files (x86)\EA GAMES\Battlefield 2
                    Free: 637,25 GB, Total: 931,41 GB, FS: NTFS, SSD: False
          Mod Path: C:\Program Files (x86)\EA GAMES\Battlefield 2\mods\pr
                    Free: 637,25 GB, Total: 931,41 GB, FS: NTFS, SSD: False
     Profiles Path: C:\Users\SALAHEDDINE\Documents\ProjectReality\Profiles
                    Free: 637,25 GB, Total: 931,41 GB, FS: NTFS, SSD: False
    Update DL Path: C:\Users\SALAHEDDINE\AppData\Local\Project Reality\Project Reality BF2\Downloads
                    Free: 637,25 GB, Total: 931,41 GB, FS: NTFS, SSD: False
   Update Log Path: C:\Users\SALAHEDDINE\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
                    Free: 637,25 GB, Total: 931,41 GB, FS: NTFS, SSD: False

Game Information
----------------
    Installed Mods: bf2, pr, xpack
       Current Mod: pr
       BF2 Version: BF2 1.5
        PR Version: 1.2.0.0
          Language: french
   Debug Available: False
     Large Address: True
Supported Hardware: None

Profile Information
-------------------
      Profile 0001: Salaheddine[Fr]
              Type: Online
 Last Used Profile: True
        View Intro: True
        Fullscreen: True
      Display Mode: 1920x1080@120Hz
Display Mode Valid: True
   Graphics Scheme: High
     Multisampling: 4x
             VSync: False
   Terrain Quality: High
   Effects Quality: High
  Geometry Quality: High
   Texture Quality: High
  Lighting Quality: High
   Dynamic Shadows: High
    Dynamic Lights: High
 Texture Filtering: High
    Audio Provider: Hardware
    Provider Valid: True
     Audio Quality: High
               EAX: True
User avatar
Daniel
Posts: 2225
Joined: 2010-04-15 16:28
Contact:

Re: Game crashing after map change (1.2)

Post by Daniel »

So might be the copy-paste thing the reason? Or does every player has this issue?
IRS__Agent
Posts: 5
Joined: 2014-05-26 03:08

Re: Game crashing after map change (1.2)

Post by IRS__Agent »

Has anyone tried a reinstall? This ctd bug is really annoying. Also, I can now confirm that switches to old maps from new maps also cause the crash, at least for me.
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