1.2 Various Bug Collection

If you find a bug within PR:BF2 (including PRSP), please report it here.
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Spook
Posts: 2458
Joined: 2011-07-12 14:08

1.2 Various Bug Collection

Post by Spook »

I collected some bugs, ill just put them all in here since they are all pretty minor. Ill keep posting smaller bugs in here.

1. Russian HAT kit has no missile/ammo count. No ammo number.

2.Stationary TOWs (like at mainbases) have no zoom and have no out-of-scope view (C-ciew). Only experienced on Jabal main until now, didnt test other TOWs yet.

3. Pretty Shiny concrete barriers at rus main on Shikotan.

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4. Trees disappear on Arctic on a certain distance. Noticed several spots. One example:

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Mats391
PR:BF2 Lead Developer
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Joined: 2010-08-06 18:06

Re: 1.2 Various Bug Collection

Post by Mats391 »

Spook wrote:I collected some bugs, ill just put them all in here since they are all pretty minor. Ill keep posting smaller bugs in here.

1. Russian HAT kit has no missile/ammo count. No ammo number.

2.Stationary TOWs (like at mainbases) have no zoom and have no out-of-scope view (C-ciew). Only experienced on Jabal main until now, didnt test other TOWs yet.

3. Pretty Shiny concrete barriers at rus main on Shikotan.

Image


4. Trees disappear on Arctic on a certain distance. Noticed several spots. One example:
1. Fixed
2.-4. added to bug tracker. The C view is no bug btw, deployable ATs should have it too
Thanks for report
Rudd
Retired PR Developer
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Re: 1.2 Various Bug Collection

Post by Rudd »

I think me means there's no C view on pre-placed map TOWs Mats
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Mats391
PR:BF2 Lead Developer
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Re: 1.2 Various Bug Collection

Post by Mats391 »

[R-DEV]Rudd wrote:I think me means there's no C view on pre-placed map TOWs Mats
Welp, my bad. Then it is a bug :)
ctbear1996
Posts: 123
Joined: 2013-09-09 22:36

Post by ctbear1996 »

Seems, G3 and AK47, or AK74, lots of gun has same fire sounds..........................I m not so sure.

Yeah, new one, in some map, Taliban warrior only can use ak47 , I choosed AK74 but it doesn't work

Include grenadier
ctbear1996 wrote:Yeah, new one, in some map, Taliban warrior only can use ak47 , I choosed AK74 but it doesn't work
Last edited by IINoddyII on 2014-05-25 22:40, edited 1 time in total.
Reason: x3
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Spook
Posts: 2458
Joined: 2011-07-12 14:08

Re: 1.2 Various Bug Collection

Post by Spook »

I suggest you make your own thread. This wasnt supposed to be a public thread for everyone to post in but just a list of things i personally noticed.

Also specify your reports. I have no idea what you are trying to say. And i doubt others do.
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Spook
Posts: 2458
Joined: 2011-07-12 14:08

Re: 1.2 Various Bug Collection

Post by Spook »

Quick info if you didnt notice yet: PRSpy displays several servers twice in the browserlist.

//nvm its the whole pr server browser itself going crazy, displaying every server 4 times now. I guess you noticed that already.
Last edited by Spook on 2014-05-26 18:38, edited 2 times in total.
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Death!
Posts: 318
Joined: 2013-04-03 00:21

Re: 1.2 Various Bug Collection

Post by Death! »

The MEC grenadier still got the desert camo on Sbeneh Outskirts.
Rudd
Retired PR Developer
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Re: 1.2 Various Bug Collection

Post by Rudd »

Death! wrote:The MEC grenadier still got the desert camo on Sbeneh Outskirts.
known and already correct I think for next version, thanks for the report :)
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Mariuska
Posts: 44
Joined: 2010-10-16 07:20

Re: 1.2 Various Bug Collection

Post by Mariuska »

While playing, not very long time ago i found this glitch. You can cross these walls and shoot through them. [snip]
Last edited by AFsoccer on 2014-07-17 01:37, edited 1 time in total.
Reason: removed video link
StevePl4y5
Posts: 385
Joined: 2014-02-02 14:33

Re: 1.2 Various Bug Collection

Post by StevePl4y5 »

Mariuska wrote:While playing, not very long time ago i found this glitch. You can cross these walls and shoot through them.
Dude, don't post this kind of stuff publicly.
Last edited by AFsoccer on 2014-07-17 01:37, edited 1 time in total.
Reason: removed video link
AFsoccer
Retired PR Developer
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Re: 1.2 Various Bug Collection

Post by AFsoccer »

Mariuska wrote:While playing, not very long time ago i found this glitch. You can cross these walls and shoot through them. [snip]
Thanks for the bug report but we don't like to publicly advertise exploits. I've removed the link in your post but please leave the video up as we are using it in our bug tracker (which can only be seen by developers).
[508th_PIR] Grey
Posts: 313
Joined: 2011-09-12 02:31

Post by [508th_PIR] Grey »

*edit* - above content removed
Last edited by [508th_PIR] Grey on 2014-07-17 06:54, edited 1 time in total.
DeadWanderer
Posts: 5
Joined: 2011-05-21 20:18

Re: 1.2 Various Bug Collection

Post by DeadWanderer »

1.2.1, noticed shortly after update.
Issue with gamepad and keyboard.
Seems like game gives high priority to keyboard than gamepad when it comes to control of any vehicle.
Issue: if any action in "movement" section (steering, accelerating) binded simultaneously by keyboard and gamepad - latter will be blocked (not responding).
Fix: bind action to gamepad solely.
Note: Issue isn't affecting pad in "Common" controls, only and all vehicle controls. Also not affected "shooting" and misc actions if binded in vehicle tab (i.e. flares, cycling weapons).

Specs:
Gamepad - Logitec F710
Windows XP x64 SP2
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