Scope Magnification ( PU and SVD ) are wrong

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Beee8190
Posts: 473
Joined: 2011-08-26 13:40

Scope Magnification ( PU and SVD ) are wrong

Post by Beee8190 »

I have noticed few issues with our current Mosin Nagant ( or Lee enfield, whichever it is ) long range rifles as used on insurgency maps.

SVD Dragunov

The scope and all the dots markings are fine but the current magnification ingame ( deployed ) is at best 1.5X instead of 8 - 10X IRL counterpart, adjustable of up to 1000m.
As it is, I can barely recognise anything past 250m ingame

POSP3-9X42 AK SVD RIFLE SCOPE


Obviously fighting bluefor TRij ACOG's with 12X magnification ( I estimate ) instead of 4X as IRL can yield funny results when fights between combat rifle and what supposed to be, albeit old, sniper rifle breakes out





Russian PU scope

The crosshair sighting should look like this and magnification is 3.5X IRL, yet ingame I estimate the zoom is 2X maximum

http://i147.photobucket.com/albums/r290/PA_Rifleman/CAI_91-30_sniper/MNM1891-30AE711scopeview-2.jpg



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ComradeHX
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Re: Scope Magnification ( PU and SVD ) are wrong

Post by ComradeHX »

Issued pso 1 is 4x, not 8 to 10x.
[FSA]IrRahman
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Re: Scope Magnification ( PU and SVD ) are wrong

Post by [FSA]IrRahman »

Yeah...POSP and other newer scopes have higher magnifications, not PSO-1.
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ComradeHX
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Re: Scope Magnification ( PU and SVD ) are wrong

Post by ComradeHX »

'[FSA wrote:IrRahman;2010880']Yeah...POSP and other newer scopes have higher magnifications, not PSO-1.
My POSP is 4x too.

But it depends on the model.

IIRC issued model is 4x as always.
Beee8190
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Re: Scope Magnification ( PU and SVD ) are wrong

Post by Beee8190 »

ComradeHX wrote:Issued pso 1 is 4x, not 8 to 10x.

The sites I came across suggested average magnification of 8 to 10 but those were probably even more recent scopes, I am not a specialist in this field.

Also if you could care to provide a link, as in the end devs will decide what adjustments should be made and base that decision on facts and pointers available
ComradeHX
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Re: Scope Magnification ( PU and SVD ) are wrong

Post by ComradeHX »

Beee8190 wrote:The sites I came across suggested average magnification of 8 to 10 but those were probably even more recent scopes, I am not a specialist in this field.

Also if you could care to provide a link, as in the end devs will decide what adjustments should be made and base that decision on facts and pointers available
The issued model is PSO-1(or it's more modern revisions), it's x4.
http://www.dragunov.net/svd.html

X8-10 and the variable ones are sold as hunting scopes iirc. You can find those sold as such on Kalinkaoptics.
Mikemonster
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Re: Scope Magnification ( PU and SVD ) are wrong

Post by Mikemonster »

Surely the scopes' zoom should be relative to each other, rather than simply the zoom multiplier they are in real life?

I've always assumed this is what scopes are in PR, where most maps have tiny view distances compared to real life.

8-10x magnification would be unusable in PR, surely?

Although the Insurgent sniper scope is appaling at the best of times.
obpmgmua
Posts: 397
Joined: 2013-05-19 20:51

Re: Scope Magnification ( PU and SVD ) are wrong

Post by obpmgmua »

I have a better Idea.

Add a 1.5x Multiplier to all guns when aiming down the sights. To simulate focus.

Iron Sights/Red Dot = 1.5x
ACOG 4x/PSO-1 4x = 6x
Elcan 3.4x =5.1x
12x Sniper Scope =18x
ComradeHX
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Re: Scope Magnification ( PU and SVD ) are wrong

Post by ComradeHX »

obpmgmua wrote:I have a better Idea.

Add a 1.5x Multiplier to all guns when aiming down the sights. To simulate focus.

Iron Sights/Red Dot = 1.5x
ACOG 4x/PSO-1 4x = 6x
Elcan 3.4x =5.1x
12x Sniper Scope =18x
That's going back to vbf2.

A focus option like buis for x2 magnification should be better.
obpmgmua
Posts: 397
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Re: Scope Magnification ( PU and SVD ) are wrong

Post by obpmgmua »

ComradeHX wrote:That's going back to vbf2.

A focus option like buis for x2 magnification should be better.
No. In vanilla it was 1.4x on pistols, 1.6x on all other unscoped weapons.

1.5x for all sights is most fair. A 2x zoom for all Red Dots and Iron sights would make the 4x scopes useless. I still use iron sights because they obstruct less than the red dots.
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Beee8190
Posts: 473
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Re: Scope Magnification ( PU and SVD ) are wrong

Post by Beee8190 »

Mikemonster wrote:Surely the scopes' zoom should be relative to each other, rather than simply the zoom multiplier they are in real life?

I've always assumed this is what scopes are in PR, where most maps have tiny view distances compared to real life.

8-10x magnification would be unusable in PR, surely?

Although the Insurgent sniper scope is appaling at the best of times.

I wasn't suggesting to implement 100X magnification scopes. I simply pointed out that the ever mighty bluefor can easily face even what is supposed to be long range rifles with their ACOG scopes, since the zoom is simply not sufficient for said long range rifles or the case is that ACOG is exaggerated.

I acknowledge that the ACOG is adjustable up to 600m but the issue here is that the AR-15 can engaged with the same, if not with better accuracy than long range rifle that supposed to be designed for long range engagements
fatalsushi83
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Re: Scope Magnification ( PU and SVD ) are wrong

Post by fatalsushi83 »

Speaking of marksman rifles not having enough of an advantage against assault rifles at long range, does anyone else feel that the SVD is not accurate enough? From my experience, headshots seem to be impossible even at 200-300 meters when prone and deployed (I don't think I've ever pulled one off despite patience and repeated attempts). Now I usually just aim for center mass but the accuracy still doesn't seem to cut it at ranges beyond around 300 meters, which I image is still very close for a rifle like the SVD.
Beee8190
Posts: 473
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Re: Scope Magnification ( PU and SVD ) are wrong

Post by Beee8190 »

fatalsushi83 wrote:Speaking of marksman rifles ....headshots seem to be impossible even at 200-300 meters when prone and deployed

I find the SVD more accurate than the Mosin Nagant INS sniper rifle. The settle time is always there and it can be little random ( as all the other rifles - all good here ) but I think it is the scope lacking in zoom which makes it hard to aim the top of the half cut triangle on target

Could have been maybe ping related also
Roque_THE_GAMER
Posts: 520
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Re: Scope Magnification ( PU and SVD ) are wrong

Post by Roque_THE_GAMER »

fatalsushi83 wrote:Speaking of marksman rifles not having enough of an advantage against assault rifles at long range, does anyone else feel that the SVD is not accurate enough? From my experience, headshots seem to be impossible even at 200-300 meters when prone and deployed (I don't think I've ever pulled one off despite patience and repeated attempts). Now I usually just aim for center mass but the accuracy still doesn't seem to cut it at ranges beyond around 300 meters, which I image is still very close for a rifle like the SVD.
the SVD seems more like a scoped AK47 to me.
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Bringerof_D
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Re: Scope Magnification ( PU and SVD ) are wrong

Post by Bringerof_D »

The only opinion i can give here is that the mosin scope needs a bit of a boost, the SVD is fine as it is and the magnification seems about right. in fact i LOVE IT as it is. If i play insurgent team or any team where the SVD is available and the task is relevant i will grab it.

I have laid waste to entire squads of blufor infantry on my own with the SVD. If i recall my best result was on a game of Kokan with at least 50-60 enemies dropped and final K/D of 23/0. The SVD is very effective as is if it is properly employed in it's role.
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Human_001
Posts: 357
Joined: 2008-08-02 10:26

Re: Scope Magnification ( PU and SVD ) are wrong

Post by Human_001 »

I also noticed the questionable accuracy of SVD for a Long time, at least for several versions, maybe even before 1.0. Compared to other marksman rifle such as M14 version, SVD is very innacurate. I feel mosin/enfield scoped has better accuracy than SVD.

I always thought it is due to bias associated with the game itself since SVD is the weapon used for INS faction. But I also notice the lack of long range capability as Russian faction.

Can someone bring the game file describing the accuracy setting used?



With the scope magnification, If magnification of PU and SVD are as weak as modern optics used on assault rifles, then it should stay that way.

I am for whatever is realistic and against changing setting for balance reason.
Anderson29
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Re: Scope Magnification ( PU and SVD ) are wrong

Post by Anderson29 »

Ya I used the svd yesterday and something is off on the deployed deviation. I was still for over 30sec. Had my crosshairs on the officer trying to build a fob for over 10 sec at least and missed him by at least 6 to 12inches to the right at around 200m....I was like....wtf.

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fatalsushi83
Posts: 551
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Re: Scope Magnification ( PU and SVD ) are wrong

Post by fatalsushi83 »

Anderson29 wrote:Ya I used the svd yesterday and something is off on the deployed deviation. I was still for over 30sec. Had my crosshairs on the officer trying to build a fob for over 10 sec at least and missed him by at least 6 to 12inches to the right at around 200m....I was like....wtf.
I've had similar things happen to me as well. You can keep the crosshairs on an enemy's head for a over 10 seconds without moving and still miss, even when's he's only around 200-300 meters away. Honestly, I can't even remember if I've ever gotten a headshot with the SVD because it's so inconsistent.

Is it possible to get headshots consistently with the bluefor markman rifles (I usually play redfor so I can't say)?
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