Beirut Lrg CAS no delay

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Roque_THE_GAMER
Posts: 520
Joined: 2012-12-10 18:10

Beirut Lrg CAS no delay

Post by Roque_THE_GAMER »

Beirut is the only normal faction map i meet the both cas have no spawn delay and that cant end well, when the game start they hunt each other and who won will eat the enemy team on rush, for the Russians they apcs still on the water if the idf Apache kill the havoc first and can camp on they fist flag and avoid enemy to get closer, and if the Havoc win he can camp on the bridges(both alternative flag) and don't let the idf pass.
[align=center]Sorry i cant into English...
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Brooklyn-Tech
Posts: 127
Joined: 2012-08-22 23:00

Re: Beirut Lrg CAS no delay

Post by Brooklyn-Tech »

yes that could be a problem if your team is not aware of it.

But should every asset map play out the same?? We need different spawn times on various maps to make the gameplay and the tactics your teams chooses different.
AFsoccer
Retired PR Developer
Posts: 4289
Joined: 2007-09-04 07:32

Re: Beirut Lrg CAS no delay

Post by AFsoccer »

... and CAS isn't the only thing that can shoot down CAS.
Roque_THE_GAMER
Posts: 520
Joined: 2012-12-10 18:10

Re: Beirut Lrg CAS no delay

Post by Roque_THE_GAMER »

considering idf and Russia don't have a time to build a AA and they nature don't stop at the first flag and Russian AA kit (if they actulay take) maybe still on the water in a boat or is take a ride in a transport heli and they can be destroyed on the flight if the enemy cas is not there and the Russian apcs have a weak cannon(bmp will spaw later) and idf have only fifties and both does not have a mobile AA.

if that is a feature, add to other maps to like Kashan, Kamishia, black gold etc, why Beirut is especial?
[align=center]Sorry i cant into English...
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Beee8190
Posts: 473
Joined: 2011-08-26 13:40

Re: Beirut Lrg CAS no delay

Post by Beee8190 »

[R-DEV]AFsoccer wrote:... and CAS isn't the only thing that can shoot down CAS.
True, yet unfortunately it always ends up that way for some reason :neutral:
Death!
Posts: 318
Joined: 2013-04-03 00:21

Re: Beirut Lrg CAS no delay

Post by Death! »

Russians need LESS helos on this map, that cargo ship can't stand 5 choppers safely. Lower the spawn time and remove two of it.

Also, Roque, that signature... LMAO!
Chuva_RD
PR:BF2 Contributor
Posts: 300
Joined: 2013-03-30 18:51

Re: Beirut Lrg CAS no delay

Post by Chuva_RD »

Death! wrote:Russians need LESS helos on this map, that cargo ship can't stand 5 choppers safely. Lower the spawn time and remove two of it.

however this wasn't a problem for a lot of people on publics and clanwars but it became a problem for you. This wasn't a problem for me today, maybe it's your hands not accustomed to this?
Death!
Posts: 318
Joined: 2013-04-03 00:21

Re: Beirut Lrg CAS no delay

Post by Death! »

Chuva_RD wrote:however this wasn't a problem for a lot of people on publics and clanwars but it became a problem for you. This wasn't a problem for me today, maybe it's your hands not accustomed to this?
People tend to land their Mi-8s on the wrong place, so when another one spawns, it crashes on the one you are using.

Happened with me more than once: squad mates forgot their original position, someone crash, a new helo spawns minutes later over the helo you are in smashing you and making a mess in that tiny ship. I have seen 3 helos getting destroyed at once this way.
matty1053
Posts: 2007
Joined: 2013-07-03 00:17

Re: Beirut Lrg CAS no delay

Post by matty1053 »

Death! wrote:People tend to land their Mi-8s on the wrong place, so when another one spawns, it crashes on the one you are using.

Happened with me more than once: squad mates forgot their original position, someone crash, a new helo spawns minutes later over the helo you are in smashing you and making a mess in that tiny ship. I have seen 3 helos getting destroyed at once this way.
lol.
That is why no one likes flying trans as russia on that map anymore.

But yeah, the BRDM and BTR can easily go west and take the Apache out. (Thinking that North is where the top of the map).

But I have seen where both teams have horrible CAS. So either they end up crashing it, or Fly around the map.

But I have seen the Apache fly South, then go East, then North and killed havok with no problem.
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AFsoccer
Retired PR Developer
Posts: 4289
Joined: 2007-09-04 07:32

Re: Beirut Lrg CAS no delay

Post by AFsoccer »

Both of these issues will be "fixed" in the next patch.
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