Entire team cannot use spawns

If you find a bug within PR:BF2 (including PRSP), please report it here.
Post Reply
dysin
Posts: 142
Joined: 2007-03-25 23:27

Entire team cannot use spawns

Post by dysin »

Description:
russian team cannot spawn on any fobs or rallies points.
pavlovsk aas standard

only spawnable point was in main. fob's were built and active, not overrun
it had to do with cargo area being owned by russian side i believe, as we gave it up and new (just built afterwards) fobs and rallies would allow us to spawn.

my second screenshot shows cargo area as a pink flag. this is probably where the problem is.
Steps to Reproduce:
no clue

Tested On:
hog mixed maps
You do not have the required permissions to view the files attached to this post.
PlaynCool
Posts: 711
Joined: 2008-04-06 21:51

Re: Entire team cannot use spawns

Post by PlaynCool »

Yeah we once had a situation where the US could spawn on our FOB's on the same map it was pretty funny and buggy. We build a FOB just outside main and shot some turkeys...
Forgive my bad English... :?
User avatar
Mats391
PR:BF2 Lead Developer
Posts: 7643
Joined: 2010-08-06 18:06

Re: Entire team cannot use spawns

Post by Mats391 »

What do you mean with unspawnable? From your screen shots they do look spawnable (have the dot next to it). Did you get moved to mainbase when you tried spawning there, just like it does when you spawn on a rally of another squad?
Psyrus
Retired PR Developer
Posts: 3841
Joined: 2006-06-19 17:10

Re: Entire team cannot use spawns

Post by Psyrus »

[R-CON]Mats391 wrote:What do you mean with unspawnable? From your screen shots they do look spawnable (have the dot next to it). Did you get moved to mainbase when you tried spawning there, just like it does when you spawn on a rally of another squad?
He's saying that once they lost cargo area, their fobs became spawnable. It's also pretty strange to see a pink flag marker.

Is it 100% confirmed that the FOBs were not overrun [seems unlikely with all 4]?
User avatar
Mats391
PR:BF2 Lead Developer
Posts: 7643
Joined: 2010-08-06 18:06

Re: Entire team cannot use spawns

Post by Mats391 »

'[R-CON wrote:Psyrus;2016620']He's saying that once they lost cargo area, their fobs became spawnable. It's also pretty strange to see a pink flag marker.

Is it 100% confirmed that the FOBs were not overrun [seems unlikely with all 4]?
I see. I think the pink flag comes from having attack and defend marker on same flag. Must be a python screw up :-?
The spawn issue arent really explained by that tho. FOB spawn points have nothing to do with flags, the only point they should be disabled through flags is when you none. They get red spawn point then.
Were you able to place rally points?
dysin
Posts: 142
Joined: 2007-03-25 23:27

Re: Entire team cannot use spawns

Post by dysin »

[R-CON]Mats391 wrote:I see. I think the pink flag comes from having attack and defend marker on same flag. Must be a python screw up :-?
The spawn issue arent really explained by that tho. FOB spawn points have nothing to do with flags, the only point they should be disabled through flags is when you none. They get red spawn point then.
Were you able to place rally points?
little late to reply here but here's how i recall it:
once we took cargo area, all of our spawns became overrun. it seemed like a cap-out scenario.

when we lost cargo, we could place new rallies and fobs that would be spawnable. the old ones (those that were placed before the flag turned) were still not spawnable, to include rallies. this is also when the pink flag marker showed up. my squadmates could see it as pink as well.

you're probably right about the python. i've never seen this bug before, but there have been a lot of flag tweaks on pavlovsk over the patches. maybe it's a once in hundred game bug, who knows... i doubt that many players in the match noticed it either, where they probably assumed that the fob's were overrun.
Post Reply

Return to “PR:BF2 Bugs”