Hi,
I've downloaded the PR mod for the BF2editor but in following the intruction I accidentally fucked up my LayerInit.con file. How exactly do I fix this? I need the modified LayerInit.con that's compatible with the Project Reality layers.
Missing a file
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LITOralis.nMd
- Retired PR Developer
- Posts: 5658
- Joined: 2010-04-10 16:15
Re: Missing a file
If you can give me the exact file location inside BF2\mods\PR\... I'll upload my copy for you.
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B2P1
- Posts: 215
- Joined: 2014-07-31 20:53
Re: Missing a file
...>BATTLEFIELD2>bf2editor>mods>pr_edit
pr_edit is just the name I gave to the mod pack I work in with the editor, it might be called differently on your side.
The File is Layerlnit.con
pr_edit is just the name I gave to the mod pack I work in with the editor, it might be called differently on your side.
The File is Layerlnit.con
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AncientMan
- Retired PR Developer
- Posts: 5111
- Joined: 2007-05-22 07:42
Re: Missing a file
Code: Select all
LayerManager.CreateDefaultFilter gpm_cq "&AAS"
LayerManager.CreateDefaultFilter gpm_cnc "&Command && Control"
LayerManager.CreateDefaultFilter gpm_insurgency "&Insurgency"
LayerManager.CreateDefaultFilter gpm_skirmish "&Skirmish"
LayerManager.CreateDefaultFilter gpm_vehicles "&Vehicle Warfare"
LayerManager.CreateDefaultPlayerFilter "&16"
LayerManager.CreateDefaultPlayerFilter "&32"
LayerManager.CreateDefaultPlayerFilter "&64"
LayerManager.CreateDefaultPlayerFilter "1&28"

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B2P1
- Posts: 215
- Joined: 2014-07-31 20:53
Re: Missing a file
Thanks!
I figured out I could have fixed it by myself in under 5 seconds. I'm sorry ;(
I figured out I could have fixed it by myself in under 5 seconds. I'm sorry ;(
