Project Reality,is it for me?
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Cassius
- Posts: 3958
- Joined: 2008-04-14 17:37
Project Reality,is it for me?
I notice an increase in disruptive behavior and general lack of cooperation in many players. I feel that the behavior stems from the frustration of some people with the game. The lack of action that occurs triggers ADHD type like behavior in some (if you believe ADHD is a real thing).
Depending on the map PR can be a slow paced game. You have to set up firebases figure out what your obstacles are on taking the flag (gather intelligence) formulate a plan to achieve your objective ( that might include clear an area to set up an FOB that is closer to a flag/cache, call in armored support, call cas, set up emplacements to attack/defend call for reinforcements wait for reinforcements etc. ).
Squad leaders not putting their head into the game and squad members not working with their squad leaders can lead to a frustrating experience, either one team gets stomped or worse, both teams cant get a game going and any fighting that happens is sporadic and random.
First off you have to decide if you indeed want to play a game that entails most of what I delineated above, or if you want fast paced action and instant gratification. If you do like this mix of "tactics" (being generous here mostly common sense) and action you will enjoy a good game of PR. However you need to keep some things in mind. Most videogames can be played to unwind. I do not feel this applies to PR. Getting a good game going can be mentally draining. You shouldnt be so burned out by the day that you cant bring a modicum of focus to the game. That is not only true for squadleaders but also for squadmembers whom at least need to realize where they are whats happening and when and what their squadleader wants from them. If you just need to unwind I would start up something else, personally I rather enjoy the game Space Marine for that.
What you also need to keep in mind is that the learning curve is steep when normal is a game you can pick up and play straight away. Normally I would say stick to your squadleader and do as told, but it seems we (luckily) got a slew of new players and many squadleaders are inexperienced themselves. If you are inclined to take charge of a squad you should occasionally take a look in the well hidden tactics and strategy section of the game to get a feeling for what you need to know to get a game going in PR.
Toodles
Depending on the map PR can be a slow paced game. You have to set up firebases figure out what your obstacles are on taking the flag (gather intelligence) formulate a plan to achieve your objective ( that might include clear an area to set up an FOB that is closer to a flag/cache, call in armored support, call cas, set up emplacements to attack/defend call for reinforcements wait for reinforcements etc. ).
Squad leaders not putting their head into the game and squad members not working with their squad leaders can lead to a frustrating experience, either one team gets stomped or worse, both teams cant get a game going and any fighting that happens is sporadic and random.
First off you have to decide if you indeed want to play a game that entails most of what I delineated above, or if you want fast paced action and instant gratification. If you do like this mix of "tactics" (being generous here mostly common sense) and action you will enjoy a good game of PR. However you need to keep some things in mind. Most videogames can be played to unwind. I do not feel this applies to PR. Getting a good game going can be mentally draining. You shouldnt be so burned out by the day that you cant bring a modicum of focus to the game. That is not only true for squadleaders but also for squadmembers whom at least need to realize where they are whats happening and when and what their squadleader wants from them. If you just need to unwind I would start up something else, personally I rather enjoy the game Space Marine for that.
What you also need to keep in mind is that the learning curve is steep when normal is a game you can pick up and play straight away. Normally I would say stick to your squadleader and do as told, but it seems we (luckily) got a slew of new players and many squadleaders are inexperienced themselves. If you are inclined to take charge of a squad you should occasionally take a look in the well hidden tactics and strategy section of the game to get a feeling for what you need to know to get a game going in PR.
Toodles
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Wicca
- Posts: 7336
- Joined: 2008-01-05 14:53
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Anothercynicalbrit
- Posts: 16
- Joined: 2014-10-28 20:44
Re: Project Reality,is it for me?
I understand your frustration but this problem is easily resolved by playing with friends so that you avoid these adhd type people or what i usually do is keep swapping between squads until i find a squad that is doing what it is supposed to, you are under no obligation to stay in a squad that is dicking around so just leave it.
That being said it is frustrating when you lose due to clueless players but i always find as long as you and your sqaud are playing pr the right way then whether you win or lose is irrelevant i always have loads of fun.
That being said it is frustrating when you lose due to clueless players but i always find as long as you and your sqaud are playing pr the right way then whether you win or lose is irrelevant i always have loads of fun.
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Cassius
- Posts: 3958
- Joined: 2008-04-14 17:37
Re: Project Reality,is it for me?
Yes but I feel that the problem should be resolved by people whom want what PR can not provide (instant action COD style with freedom of choice for gear) to play something that is more suitable for them and for people whom do appreciate what PR can provide to put a bit of time in before launching the game on how to play it in a way that is not frustrating for themselves and other players. I am glad that new players come along but most new players will not stick around if their gameplay experience ammounts to a big CF .
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matty1053
- Posts: 2007
- Joined: 2013-07-03 00:17
Re: Project Reality,is it for me?
The only thing I hate is when people think they are the best asset users and they end up getting killed everytime they hop in them. But, I have ADHD and I want to play a slow paced game in a way.
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Brisk187
- Posts: 103
- Joined: 2013-09-15 23:07
Re: Project Reality,is it for me?
No, the problem is not so easily resolved. Squad hopping may seem easy enough, but there are a few issues that often get in the way. A lot of the most productive squads are full or locked (often rightfully so, a squad leader who doesn't have to contend with mid round joiners is an effective squad leader). Also, integrating into a new squad isn't so easy after the round starts, especially if you spawned and just left a crappy squad. I'd much rather plan ahead with competent players pre-round than search for one afterwards. Also I don't have any friends that play PRAnothercynicalbrit wrote:I understand your frustration but this problem is easily resolved by playing with friends so that you avoid these adhd type people or what i usually do is keep swapping between squads until i find a squad that is doing what it is supposed to
Point is, OP did outline a serious problem. PR is a special kind of game that requires a special kind of attention and attitude every time you hop on a server. There are people who play it to "unwind", and that's absolutely ludicrous. There are tons of other games for that kind of thing, PR co-op being one of them.
That all being said, I do appreciate the number of players who do come in with the right mindset. I can reliably start/join a squad and play alongside a bunch of devoted comrades. However, there is no excuse for the ADHD induced behavior we all occasionally see.
Last edited by Brisk187 on 2014-10-29 19:16, edited 1 time in total.
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mat552
- Posts: 1073
- Joined: 2007-05-18 23:05
Re: Project Reality,is it for me?
Why is that ludicrous?Brisk187 wrote:There are people who play it to "unwind", and that's absolutely ludicrous.
Players might be hardcoded, but that sure doesn't seem to stop anybody from trying.
The only winning move is not to play. Insurgency, that is.
The only winning move is not to play. Insurgency, that is.
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Anothercynicalbrit
- Posts: 16
- Joined: 2014-10-28 20:44
Re: Project Reality,is it for me?
Exactly what i was thinking, i think it is far from ludicrous.mat552 wrote:Why is that ludicrous?
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Anothercynicalbrit
- Posts: 16
- Joined: 2014-10-28 20:44
Re: Project Reality,is it for me?
Well i have yet to encounter one of these adhd typed people who are dicking around, every squad i have been in and every person i have met seemed pretty down to earth and mature so maybe i am just lucky.Brisk187 wrote:
That all being said, I do appreciate the number of players who do come in with the right mindset. I can reliably start/join a squad and play alongside a bunch of devoted comrades. However, there is no excuse for the ADHD induced behavior we all occasionally see.
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fatalsushi83
- Posts: 551
- Joined: 2013-12-03 07:49
Re: Project Reality,is it for me?
If you're really dissatisfied with how some people play PR, I think there are only two options for you:
1. Join a "teamwork" or "mic inf" squad at the beginning of the round and hope that the squad lead and other players are competent.
2. Learn to squad lead yourself.
Getting frustrated by the kind of players you're talking about and playing under squad leaders whose decisions or play style I can't agree with (granted, there are some really good leaders out there, too) convinced me to do it myself. And usually I have a great time. Once in a blue moon I'll get a squad of really incompetent players who goof off but if you set the tone and let people know you're going to lead a serious squad, then it usually goes very well.
Basically, you can't control what kind of people log on and play PR (no matter how much you complain on the forums
) but you can control your squad with enough practice, which leads to rewarding games with teamwork.
1. Join a "teamwork" or "mic inf" squad at the beginning of the round and hope that the squad lead and other players are competent.
2. Learn to squad lead yourself.
Getting frustrated by the kind of players you're talking about and playing under squad leaders whose decisions or play style I can't agree with (granted, there are some really good leaders out there, too) convinced me to do it myself. And usually I have a great time. Once in a blue moon I'll get a squad of really incompetent players who goof off but if you set the tone and let people know you're going to lead a serious squad, then it usually goes very well.
Basically, you can't control what kind of people log on and play PR (no matter how much you complain on the forums
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Cassius
- Posts: 3958
- Joined: 2008-04-14 17:37
Re: Project Reality,is it for me?
I do squadlead a lot. If half your squad is dysfunctional it does not help. Yesterday was a prime example. I held with my squad the far west of the west to east road on Muttrah and some were like "lets move up lets move up" and I stayed put because infantery was in a high rise building and APCs were at large. We would have been shot up moving out. So I called in an airstrike and the pilot was effective too figuring out from which angle to best approach killing their armor and most of their infantery in the building. Afer realizing that airstrike achived something I got my squad to move out, except for the people whom were so keen on attacking 10 min. ago, they decided to stay put of a sudden and we got routed when 3 extra bodies could have swayed the fight with the few survivors of the airstrike in our favor.
Also "Unwind" is a pretty generic term. I guess some players can bring their A game and still feel like they unwind playing. What I meant by that is a playstyle where you shut off most of your thinking and just rush the flag and when that does not work out just sit in place waiting for stuff to happen (even if you are squadleader). I do not expect a gameplay like back in 0.80ish when players brought their military training and RL combat experience to the game (with actual JTACs directing airstrikes), but the mix of not trying and passive aggressiveness and the sharp increase in namecalling and being a ****** is in stark contrast of what I was used to.
Also "Unwind" is a pretty generic term. I guess some players can bring their A game and still feel like they unwind playing. What I meant by that is a playstyle where you shut off most of your thinking and just rush the flag and when that does not work out just sit in place waiting for stuff to happen (even if you are squadleader). I do not expect a gameplay like back in 0.80ish when players brought their military training and RL combat experience to the game (with actual JTACs directing airstrikes), but the mix of not trying and passive aggressiveness and the sharp increase in namecalling and being a ****** is in stark contrast of what I was used to.
Last edited by Cassius on 2014-10-30 13:24, edited 1 time in total.
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Danger_6
- Posts: 294
- Joined: 2009-03-28 17:24
Re: Project Reality,is it for me?
A lot of this unruly behaviour stems from very poor admin behaviour and attitudes.
Admins dictate how a server will play the game.
On FCV or HOG I do not believe there are many good admins, maybe 1 or 2 per server. The majority of admins endorse the spam at the end of rounds, don't have the ability to arbitrate or use their powers maturely and generally don't know how to play the game. This in turn means a immature atmosphere and approach to the game is taken by the majority of players who enjoy playing on these servers.
No server is perfect, of course, but some are definitely less so.
I do not connote FCV and HOG with good teamplay and intelligent leading. There are a few good SLs who might appear there but that is most likely due to lack of choice in other servers than anything else really. End of round/beginning of round mumble spam is the perfect example for the poor quality of gameplay I attribute with the above servers.
I have had good rounds on both FCV and HOG but these have either been limited to the squads that I have led or in very rare instances the whole team itself.
Admins dictate how a server will play the game.
On FCV or HOG I do not believe there are many good admins, maybe 1 or 2 per server. The majority of admins endorse the spam at the end of rounds, don't have the ability to arbitrate or use their powers maturely and generally don't know how to play the game. This in turn means a immature atmosphere and approach to the game is taken by the majority of players who enjoy playing on these servers.
No server is perfect, of course, but some are definitely less so.
I do not connote FCV and HOG with good teamplay and intelligent leading. There are a few good SLs who might appear there but that is most likely due to lack of choice in other servers than anything else really. End of round/beginning of round mumble spam is the perfect example for the poor quality of gameplay I attribute with the above servers.
I have had good rounds on both FCV and HOG but these have either been limited to the squads that I have led or in very rare instances the whole team itself.
The wine was in and the wit was out!

IGN: [3dAC] [PR]PDI|Danger_6
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Insanitypays
- PR:BF2 Developer
- Posts: 753
- Joined: 2009-06-13 09:23
Re: Project Reality,is it for me?
From time to time I lock my squad at 4 players to make things easier to manage.
I think its been mentioned before, but playing with friends could also help.
I kind of like how you can slip between calm situations and total chaos throughout a single round, but I know there are points where it can get a bit draining.
I recently lead a squad that was kind of all over the place at the beginning of the round and by the end we were well coordinated and ended up curb-stomping the enemy team.
I had us defending during the early round. We fought off a single attack but it put us into a situation where we we had an opportunity get organized and eventually we cleared out the final flag allowing for our team to roll in unhindered.
I think its been mentioned before, but playing with friends could also help.
I kind of like how you can slip between calm situations and total chaos throughout a single round, but I know there are points where it can get a bit draining.
I recently lead a squad that was kind of all over the place at the beginning of the round and by the end we were well coordinated and ended up curb-stomping the enemy team.
I had us defending during the early round. We fought off a single attack but it put us into a situation where we we had an opportunity get organized and eventually we cleared out the final flag allowing for our team to roll in unhindered.
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Cassius
- Posts: 3958
- Joined: 2008-04-14 17:37
Re: Project Reality,is it for me?
I am pleased to report that I had a great round yesterday on the French Chinese whatsitsface map as French. I dont know if it was the PR tournament having its effect, but teamplay was up, so was communication and all around attitude. I actually had to tell the SLs and CO to shadap a sec. so I can hear my squad a nice change from checking if the silence was because of my mumble (no it wasnt). After capping the team out the same team went on to play a great insurgency round.
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Bogatyr
- Posts: 91
- Joined: 2011-05-06 13:53
Re: Project Reality,is it for me?
Rarely met the type of people you complain about.
