[HELP]How to edit kit geometries?

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tutvys13
Posts: 43
Joined: 2013-03-23 19:42

[HELP]Looking for 3d modeller.

Post by tutvys13 »

Hello, everyone! Little question... How could I edit kit geometries with 3ds max 9 amnd POE tools. I just extracted objects(blah blah blah) to my desktop, but when I try to open .con forx example : taliban_aa.con using 3ds it shows me an error file open failed (and destination). Any helps? Thx!

EDIT: If there's anybody out there who can mess around with 3ds max9 and POE tools PM me please. I have some work to do. It's fairly easy, but with my knowledge I can't do it myself. It would be mainly switching prop places in kits geometries. 4-5 of them. Thank you.
Last edited by tutvys13 on 2015-02-15 14:24, edited 1 time in total.
Insanitypays
PR:BF2 Developer
Posts: 753
Joined: 2009-06-13 09:23

Re: [HELP]How to edit kit geometries?

Post by Insanitypays »

The file you want should be named taliban_kits.con

"Go to Heaven for the climate, Hell for the company." -Mark Twain
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tutvys13
Posts: 43
Joined: 2013-03-23 19:42

Re: [HELP]How to edit kit geometries?

Post by tutvys13 »

Thanks for the tip, but it still says that it somehow failed to open it.
Insanitypays
PR:BF2 Developer
Posts: 753
Joined: 2009-06-13 09:23

Re: [HELP]How to edit kit geometries?

Post by Insanitypays »

Whats the error message?

"Go to Heaven for the climate, Hell for the company." -Mark Twain
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tutvys13
Posts: 43
Joined: 2013-03-23 19:42

Re: [HELP]How to edit kit geometries?

Post by tutvys13 »

Nvm :) It managed to fix it self after night :)
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