G3 needs higher damage, and other realism/balance issues

Suggestions from our community members for PR:BF2. Read the stickies before posting.
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Jonathan_Archer_nx01
Posts: 327
Joined: 2006-12-22 12:42

G3 needs higher damage, and other realism/balance issues

Post by Jonathan_Archer_nx01 »

-According to balistic tests, Ak-47 with 7.62 × 39 mm ammunition seems to cause as high damage as M-16 in spite of higher caliber. All assault rifles/carbines in PR mod need 2/3 hits to kill unarmored/armored, which is all right bu G3 should be exception. I uses 7.62 × 51 mm NATO ammunition, the rifle itself has long barrel so it should be much more powerful than any other rifle and accurate as well.
My suggestions:
-Increase its damage to 140 so it can kill unarmored/armred target with 1/2 hits. But double its recoil too (or even more) and give it lower rpm (500) because of balance.
If this doesn't meet your ideas(IF 2/3 is strict) then give MEC HK33A3 rifle which uses 5.56 x 45 mm NATO ammunition and have low recoil.

-M4 and its british equivalent should be worse to control on full auto (slightly higher recoil and deviation ) by reason of 900rpm. (not including M16 firing short bursts)

-posture should affect recoil (I think it is possible in BF2 engine)

-smaller magazine (HK53A3, G3) means the weapon should be easier to control when lying than rifles with longer magazine like M16/M4, this can by done by decreasing "deviation prone" slightly.
dunkellic
Posts: 1809
Joined: 2006-02-07 15:41

Post by dunkellic »

there are already enough threads about the g3 and the other rfiles, it wouldnt have been necessary to open a new one - that said
-smaller magazine (HK53A3, G3) means the weapon should be easier to control when lying than rifles with longer magazine like M16/M4, this can by done by decreasing "deviation prone" slightly.
the g3 mags are "smaller" because the bullets are bigger and you´ll get only about 20 bullets in a mag that would fit 30 5.56 bullets
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mammikoura
Posts: 1151
Joined: 2006-09-19 04:26

Post by mammikoura »

Jonathan_Archer_nx01 wrote: -posture should affect recoil (I think it is possible in BF2 engine)/QUOTE]
I've been told this is not possible with the engine.


But yeah, the g3 needs to be a very effective weapon, and I feel like we could increase the damage of all weapons while we are at it, sometimes feels like I'm shooting like 5 bullets into a guy and he isn't going down. (though this is most likely because of lag)
Cyber-Couch
Posts: 428
Joined: 2006-12-03 03:13

Post by Cyber-Couch »

And don't forget a new sound! It needs a new sound too. :)
Dylan
Posts: 3798
Joined: 2006-05-29 00:41

Post by Dylan »

There is already a thread on this. Closing.
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