Razorwire

If you find a bug within PR:BF2 (including PRSP), please report it here.
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Toszi
Posts: 11
Joined: 2012-09-15 09:48

Razorwire

Post by Toszi »

Description:
After bleeding out razorwire blows up killing ppl and damaging assets around.

Steps to Reproduce:
Place razorwire, dig it once and see what happens.

Tested On:
Fallujah West Ins/std PRTA EU 1.3



I would like to report that Vietnam TNT is bugged too. It's not blowing up, tested on PRTA EU , Charlie's Point ***/std.
Airsoft
Retired PR Developer
Posts: 4713
Joined: 2007-09-20 00:53

Re: Razorwire

Post by Airsoft »

We will check razor wire, but all deployables have a dramatic explosion when only partially dug.

and vietnam TNT is reported and will be fixed in the next patch.
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Toszi
Posts: 11
Joined: 2012-09-15 09:48

Re: Razorwire

Post by Toszi »

That razorwire killed my friend twice (he was about 10-15m away) and I was "black&white" additionaly it made FoB bleed so it eventualy collapsed too.
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Mats391
PR:BF2 Lead Developer
Posts: 7643
Joined: 2010-08-06 18:06

Re: Razorwire

Post by Mats391 »

[quote=""'[R-DEV"]Airsoft;2074667']We will check razor wire, but all deployables have a dramatic explosion when only partially dug.

and vietnam TNT is reported and will be fixed in the next patch.[/quote]

The explosion should not deal any damage tho. Collapsing deployables should not deal damage.

[quote="Toszi""]That razorwire killed my friend twice (he was about 10-15m away) and I was "black&white" additionaly it made FoB bleed so it eventualy collapsed too.[/quote]

Very weird. Did any other deployable cause damage to you when dieing?
Toszi
Posts: 11
Joined: 2012-09-15 09:48

Re: Razorwire

Post by Toszi »

So far I'm sure only about razor wire doing damage when colapsing I think FOBs don't since I was b&w after razor colapse and didn't die after FOB colapse just after that. I had no time after that round to play PR so I couldn't check other deployables.
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