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Razorwire

Posted: 2015-05-31 17:16
by Toszi
Description:
After bleeding out razorwire blows up killing ppl and damaging assets around.

Steps to Reproduce:
Place razorwire, dig it once and see what happens.

Tested On:
Fallujah West Ins/std PRTA EU 1.3



I would like to report that Vietnam TNT is bugged too. It's not blowing up, tested on PRTA EU , Charlie's Point ***/std.

Re: Razorwire

Posted: 2015-05-31 23:48
by Airsoft
We will check razor wire, but all deployables have a dramatic explosion when only partially dug.

and vietnam TNT is reported and will be fixed in the next patch.

Re: Razorwire

Posted: 2015-06-01 16:25
by Toszi
That razorwire killed my friend twice (he was about 10-15m away) and I was "black&white" additionaly it made FoB bleed so it eventualy collapsed too.

Re: Razorwire

Posted: 2015-06-01 16:46
by Mats391
[quote=""'[R-DEV"]Airsoft;2074667']We will check razor wire, but all deployables have a dramatic explosion when only partially dug.

and vietnam TNT is reported and will be fixed in the next patch.[/quote]

The explosion should not deal any damage tho. Collapsing deployables should not deal damage.

[quote="Toszi""]That razorwire killed my friend twice (he was about 10-15m away) and I was "black&white" additionaly it made FoB bleed so it eventualy collapsed too.[/quote]

Very weird. Did any other deployable cause damage to you when dieing?

Re: Razorwire

Posted: 2015-06-02 18:18
by Toszi
So far I'm sure only about razor wire doing damage when colapsing I think FOBs don't since I was b&w after razor colapse and didn't die after FOB colapse just after that. I had no time after that round to play PR so I couldn't check other deployables.