Commander Feedback (with new possible bugs)

Post your feedback on the current Project Reality release (including SinglePlayer).
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-SPITFIRE-
Posts: 38
Joined: 2015-01-06 16:10

Commander Feedback (with new possible bugs)

Post by -SPITFIRE- »

After few rounds as a commander and I got some feedbacks:
(O = Opinion, B = possible Bug)

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(B) Sometimes, "UAV" is spelled "UAS" (UAS IS LANDING, UAV IS REFUELLING, UAS IS READY"

(B) You can't delete enemy FOB markers, as well as waymarkers

(O) The angle is extremely short and you cannot see beyond 200m+, making you relocate a lot

(O) Also, the refuelling time is high

(B) Not possible to see map layout (might be confused on this one, because I guess its TAB, not CAPS LOCK)



+
(O) Refuel system makes you think twice before sending out an UAV, also it gives you a period of time to do something else
(Bring a logi to a squad or make a fob)

(O) laze was been removed, in my opinion it was a good change. They're too OP

(O) added a third magnify zoom which gives you a better perception
Jacksonez__
Posts: 1090
Joined: 2013-07-28 13:19

Re: Commander Feedback (with new possible bugs)

Post by Jacksonez__ »

I think commander should be able to use "militia UAV" for example in logi truck that is parked next to fob with 2 x crate for shorter period of time than regular UAV. Like some small RC plane and laptop :D Would not be too OP imo since it's poor quality black&white vision only.
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