Nothing to worry about.
http://bf2issues.digitalsoftware.se/hsbug.zip
http://bf2issues.digitalsoftware.se/col_hi.zip
their website:
http://bf2issues.digitalsoftware.se/
Hit boxes are perfectly fine
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Wolfmaster
- Retired PR Developer
- Posts: 4927
- Joined: 2004-09-05 16:00
good website. some good people working there.
this is so true about ea, it was on that site:
(original story here.) (<-click)
this is so true about ea, it was on that site:
(original story here.) (<-click)
In several forums there where reports posted about servers seemingly on purpose being removed from the ingame-browsers list whenever they use modified server-settings, for instance 'No Time Limit' and 'Unlocked Weapons'-alterations, and included these words in the server-names. We are not calling them hacks, since they aren't. They are simple alterations in the .py (python)-files included, that EA and DICE have already hyped so much in terms that it will allow new game-mods and server-alterations. Yet, when server-owners now start to use them as intended...they get blacklisted!
EA has now officially confirmed that the blacklisting is taking place, in the latest 'community update' - Click here to read more.
Unfortunately, EA goes on it's normal path of desinformation.
Let's look at two quotes shall we:
"EA and DICE both fully support server-side modding in the sense that we have intentionally exposed a good deal of Python functionality to the end-user, primarily to encourage modders to tweak game types and scoring (on UNRANKED servers) once the full game is available."
That is very nice that you have included the very versatile .py-scripts. They are indeed powerful enough to let you alter game-modes and events on the serves.
"That said, we have come to discover that two items that were not a part of the demo feature-set were hacked in the Battlefield 2 demo."
Here EA is getting confused. They say they "intentionally exposed a good deal of Python functionality to the end-user", the server-admins see this and alters the .py-scripts, just like expected. How is altering the .py-files, that by their own admission contains a lot of functionality to the end-users, hacking the server? Even more so if a changed row above or below for instance the '12-min limit'-entry...is something they claim is within the EULA and alright?
Were these rows marked with "don't touch" comments? No. Where these entrys mentioned in the EULA? No.
So what we have here is EA making up the rules as we go along. This is indeed frightening and a grim preview of what is to come.
Alienating the one source of servers that wouldn't cost them a thing...is a really bad thing. Even the pencil-pushers in the upper management EA should be able to grasp that concept.
We thought they really would be able to grasp it when we wrote it. Unfortuanly, we now know they have no clue at all.
Here is a tip for EA:
If you include something in the .py-files they are going to be altered.
Don't give candy to a kid without instructions and then complain when the kid eats it.
It's just common sense.

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Wolfmaster
- Retired PR Developer
- Posts: 4927
- Joined: 2004-09-05 16:00
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keef_haggerd
- Posts: 447
- Joined: 2005-04-09 08:10
Thanks EA =D
how the heck does the missle pas through the buggy....oh yeah! remember those "BF2 moments" that EA talked about so much? like the missle going thing the heli? that buggy thing is just a "bf2 moment"
how the heck does the missle pas through the buggy....oh yeah! remember those "BF2 moments" that EA talked about so much? like the missle going thing the heli? that buggy thing is just a "bf2 moment"
"This is my rifle, this is my gun. This is for fighting, this is for fun"
-Full Metal Jacket

