VOIP For vehicles

Suggestions from our community members for PR:BF2. Read the stickies before posting.
RGG:Dale
Posts: 1024
Joined: 2007-01-07 19:11

VOIP For vehicles

Post by RGG:Dale »

This is basicly a rant but i hate it when youve got a tank or APC and somebody else from a diffrent squad or LW jumps in and drives you round on a tour so i recon a VOIP should be introduced for vehicle personel. now im no computer programer and i bet it would take time but this would be extra useful and there are plenty of free keys you could assign it to.
dbzao
Retired PR Developer
Posts: 9381
Joined: 2006-06-08 19:13

Post by dbzao »

In v0.5 both driver and gunner will have to be in the same squad for the vehicle to be active.

Use squad VOIP for communication.
Wasteland
Posts: 4611
Joined: 2006-11-07 04:44

Post by Wasteland »

It's been suggested quite a few times. It wouldn't work, unfortunately.
Originally Posted by: ArmedDrunk&Angry
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
RGG:Dale
Posts: 1024
Joined: 2007-01-07 19:11

Post by RGG:Dale »

ah okay thanks for the info this was realy bugging me cant wait for V0.5 then :-D
MMad
Posts: 190
Joined: 2006-03-26 02:36

Post by MMad »

'[R-DEV wrote:dbzao']In v0.5 both driver and gunner will have to be in the same squad for the vehicle to be active.
O.o that sounds *really* weird.. Makes sense, I guess, but breaks BF conventions in a not at all polite way. I do hope you have plenty of eye-catching feedback for this, or noobs and veteran players alike will be hopelessly confused.. :)

The more I think about it though, the better it seems. Hm. Will be reaaaally interesting..

So won't you be able to enter a tank with a non-squadmate inside it, or what? And the vehicle won't work at all unless two squadmates are inside? Which vehicles does this hold true for?
Leo
Posts: 2082
Joined: 2006-11-29 00:40

Post by Leo »

'[R-DEV wrote:dbzao']In v0.5 both driver and gunner will have to be in the same squad for the vehicle to be active.

Use squad VOIP for communication.
So say one person is in the Tank, and the other one gets in, and then person #1s squadmate comes, how will they get person #2 out?
dbzao
Retired PR Developer
Posts: 9381
Joined: 2006-06-08 19:13

Post by dbzao »

There's no way to kick the #2 guy out, but we'll disable his position (won't move if driver, won't turn if gunner).

Not perfect, but Is better than nothing ;)
Wasteland
Posts: 4611
Joined: 2006-11-07 04:44

Post by Wasteland »

Leo wrote:So say one person is in the Tank, and the other one gets in, and then person #1s squadmate comes, how will they get person #2 out?
Well, from what DB said, it sounds like person #2 will only be able to land a passenger position.
Originally Posted by: ArmedDrunk&Angry
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
dbzao
Retired PR Developer
Posts: 9381
Joined: 2006-06-08 19:13

Post by dbzao »

Person #2 will get a text message, will notice the disabled position and will have to move to another position or get out.

If he doesn't do that you should take the necessary actions against him (kicking, warning, banning, etc) because he's a smacktard. ;)
Wasteland
Posts: 4611
Joined: 2006-11-07 04:44

Post by Wasteland »

Now all we need is a special anti-smacktard defence.
Originally Posted by: ArmedDrunk&Angry
we don't live in your fantastical world where you are the super hero sent to release us all from the bondage of ignorance
Originally Posted by: [R-MOD]dunehunter
don't mess with wasteland, a scary guy will drag you into an alleyway and rape you with a baseballbat
MMad
Posts: 190
Joined: 2006-03-26 02:36

Post by MMad »

'[R-DEV wrote:dbzao']Person #2 will get a text message, will notice the disabled position and will have to move to another position or get out.

If he doesn't do that you should take the necessary actions against him (kicking, warning, banning, etc) because he's a smacktard. ;)
Yeah, like that ever works. Has a vote kick been successful even once in the history of BF2? :p Seriously, I think I've seen maybe 1 or 2 successful vote kicks in several hundred hours of playing.

Wouldn't it be more effective to eject him from the vehicle, or stop him from entering the vehicle in the first place? Or is that just not possible?
Leo
Posts: 2082
Joined: 2006-11-29 00:40

Post by Leo »

How bout an option to kick him in the balls if he doesn't leave?
Kenny
Posts: 261
Joined: 2006-11-18 03:30

Post by Kenny »

LOL thats one way to solve the problem :wink:


P.s Noob Question what dose VOIP stand for and how do i use it?
Top_Cat_AxJnAt
Posts: 3215
Joined: 2006-02-02 17:13

Post by Top_Cat_AxJnAt »

Voise Operated Interplanetary Poptart.











sorry, i dont really know, it was a lie. *sad face*
dunkellic
Posts: 1809
Joined: 2006-02-07 15:41

Post by dunkellic »

Voice Over IP


ah and yes, actually voip is short for when you use your normal phone over your dsl-connection - somehow, everyone uses it for bf2 and alike too
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bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Post by bosco_ »

And to use it in BF2 and PR hold:
"B" to talk to your Squad
"V" to talk to the commander as Squadleader
"V" as commander to talk to all Squadleaders.
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Top_Cat_AxJnAt
Posts: 3215
Joined: 2006-02-02 17:13

Post by Top_Cat_AxJnAt »

any sensible person woudl change that to an easier reach key. The mouse can be good but for me, i use "C" as my squad talk and "V" for CO, got to be able to reach them quickly.
dunkellic
Posts: 1809
Joined: 2006-02-07 15:41

Post by dunkellic »

i use one of my additional mouse buttons for squad say and v for commander say - mouse solution is by far the best
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causticbeat
Posts: 1070
Joined: 2006-07-27 06:02

Post by causticbeat »

I use T for squad, V for commander, and Y for squad commo rose
bosco_
Retired PR Developer
Posts: 14620
Joined: 2006-12-17 19:04

Post by bosco_ »

I told him the BASIC keys... no word that I use them.
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