1.3.1. Ramiel Cache Bug

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ghostfool84
Posts: 503
Joined: 2009-10-17 11:38

1.3.1. Ramiel Cache Bug

Post by ghostfool84 »

Map Ramiel Ins


Open Cache D3
Open Cache L10
Hidden Cache L10 on the same position

Something is wrong here.

Image
[KSK]
Fastjack
PR:BF2 Contributor
Posts: 525
Joined: 2011-09-04 19:47

Re: 1.3.1. Ramiel Cache Bug

Post by Fastjack »

I found a way to reproduce a bug in insurgency mode with the ammocaches icons on the minimap.
Sometimes, if Blufor destroys an ammocache, afterwards, both sides can still see the old icon on the minimap.

It happens, if someone spawned by the ammocache and switch later the other team.
Than this this bug happens.

I tested this multiple times (coop) and if i switched the teams, it happens. If i played the whole round as blufor without switching, everything works like a charm.

I searched for an better bug report but the search function is ......... :roll:
UTurista
PR:BF2 Developer
Posts: 985
Joined: 2011-06-14 14:13

Re: 1.3.1. Ramiel Cache Bug

Post by UTurista »

Any chance of providing video\images or a better explanation? I tried but with no success, maybe it requires to be on a dedicated server not sure. I also tried when the cache is visible to attackers and while it isn't.
Image


Dont question the wikipedia! Just because it reports different things on different languages does not make it unreliable source!
Fastjack
PR:BF2 Contributor
Posts: 525
Joined: 2011-09-04 19:47

Re: 1.3.1. Ramiel Cache Bug

Post by Fastjack »

Better explaination:

Added Insmode to coop. Works. Created a local coop round.

I spawned at round start on Opfor side. Spawned on a ammocache.
A while later, i changed to Blufor side because i want to check what the Blufor Bots doing.
The ammocache, where i spawned before as Opfor, got known.

I blew it up but the red box (ammocache marker) was still visible for the Blufor side "for me" on the minimap.

i switched again to OPFOR side and saw, that the destroyed ammocache was still on the map as blue box.

It seems to me, that the ammocache marker bugging around, if you spawned before on it and destroyed it.

I dont think its an side effect of adding bots because i saw this bug also on multiplayer.

I hope that helps you because i can reproduce it.

Tried also:

I spawned on OPFOR side (normal spawnpoint) and played for a while.
Ammocache got known and i switched to Blufor.
I blew it up and no bug appeared. I think nothing happend because i didnt spawned on it before.
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