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[HELP] need help on a navmesh issue

Posted: 2015-09-14 12:01
by THE_PR_FAN
Hello guys!!! i am making a map for bf2 (vannila) which is a clone of Omaha beac map for AIX. I have made the map but i am stuck on navmeshing.......I want to make a limit whre bots can go......means the ENEMY CP on one side and ALLIED CP ON OTHER side and bots must stop in between so how can i do it? PLEASE SEE IMAGE AS A REFERENCE

Image or here

http://imgur.com/C3Sw1Vo

ONE GUY TOLD ME THAT I WILL GET HELP HERE!!!! SO PLEASE HELP ME CUZ I AM JUST DYING TO PLAY IT IN SP :camper: :sad:

Re: [HELP] need help on a navmesh issue

Posted: 2015-09-14 13:07
by THE_PR_FAN
PLEASE HELP GUYS!

Re: [HELP] need help on a navmesh issue

Posted: 2015-09-14 13:26
by Outlawz7
Thread moved to Modding.

I'm assuming you know how to do SP support in BF2 editor. Each CP should have a Strategic Area. These need to be connected in order for bots to move between them. Simply do not connect the two.