PRX map pack [WIP]

Maps created by PR community members.
Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

PRX map pack [WIP]

Post by Rabbit »

The Project Reality Extended map pack is an unofficial map pack that contains both new and total overhaul of current and forum PR maps created by myself. Currently the list of maps to be included stands at 4 from myself however other mappers can apply via pm for inclusion into the map pack. At the moment the map pack is slotted for a release this December and I hope to reach around 10 very playable maps by that point.
Masirah
Image
Screenshots
Masirah - Album on Imgur
  • A 4km extended combat zone map
  • New vehicles and textures
  • Everything from infantry battles to massive jet battles
  • Infantry can choose between inf, mech inf and air assault inf rather than being forced into one class
  • A large city nearly the size of Muttrah
  • Airbase para drop layer
  • New points of interest along with many safe spots for infantry between them.
Nuijamaa 2.0
  • New overgrowth to feel more like Finland
  • Change houses and other statics to feel less American and more European
  • Manipulated terrain to allow for boats to travel from RU main to the river
  • Increased the number of infantry vehicles available.
Sbeneh 2.0
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Image
Screenshots
http://imgur.com/a/nF4s7
  • Completely reworked map
  • Rebuilt the city areas to feel much more wartorn
  • Updated tunnel systems to have multiple entry/exit points
  • New textures giving it a less white feel and more of a grimy one
  • Updated AAS layers to be more traditional rather than attack and defend
  • Updated insurgency to only have weapons caches in the city
Shikotan 2.0
  • Re made island textures
  • Updated overgrowth
  • Added and completely re-worked points of interest to be more exciting
  • Re did terrain in many spots to fix the difficulty moving around the island.
  • Brought back PLA V RU
  • New AAS routes to fit the new Points of interest
Last edited by Rabbit on 2016-03-06 04:38, edited 2 times in total.
salutcestbooby
Posts: 29
Joined: 2015-04-22 17:43

Re: PRX map pack [WIP]

Post by salutcestbooby »

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Ratface
Retired PR Developer
Posts: 962
Joined: 2011-04-21 18:57

Re: PRX map pack [WIP]

Post by Ratface »

Neat!

A few of those things look strangely famiar ;)

Excited to try em em, nice work!
Frank Jeager
Posts: 38
Joined: 2007-12-31 13:02

Re: PRX map pack [WIP]

Post by Frank Jeager »

Masirah = Airport 2.0 :rolleyes:
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SANGUE-RUIM
Posts: 1390
Joined: 2009-04-26 12:37

Re: PRX map pack [WIP]

Post by SANGUE-RUIM »

looking forward to that
{ZW}C-LOKE
Posts: 202
Joined: 2012-11-26 20:13

Re: PRX map pack [WIP]

Post by {ZW}C-LOKE »

Sweet! Can't wait to frag you on it :P
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Kovanaama
Posts: 250
Joined: 2011-09-07 15:04

Re: PRX map pack [WIP]

Post by Kovanaama »

Very nice! I cant wait to play those maps. :) Good job. ;)

FDF Looking for Modellers, Mappers, Textureartists and Exporters! #fdfpr @ QuakeNet orPM Hulabi
Jacksonez__
Posts: 1090
Joined: 2013-07-28 13:19

Re: PRX map pack [WIP]

Post by Jacksonez__ »

I rate these 11/10
Frontliner
PR:BF2 Contributor
Posts: 1884
Joined: 2012-10-29 09:33

Re: PRX map pack [WIP]

Post by Frontliner »

Did not expect Shikotan to return, looking forward to it(finally some more Opfor vs Opfor).
VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them

]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy

Just_Dave: i have a list about PR players, and they r categorized by their skill

Para: You sir are an arse and not what the game or our community needs.

AlonTavor: Is that a German trying to make me concentrate?

Heavy Death: join PRTA instead - Teamwork is a must there.
IlluminatorConfirmed
Posts: 124
Joined: 2015-03-22 12:24

Re: PRX map pack [WIP]

Post by IlluminatorConfirmed »

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You will not grasp her with your mind or cover with a common label, for Russia is one of a kind - believe in her, if you are able...
[img]http://i.imgur.com/EQz7wtW.png[/img]
Mj Pain
Posts: 1036
Joined: 2008-05-07 21:18

Re: PRX map pack [WIP]

Post by Mj Pain »

Exellent.
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Image
Careless
Posts: 390
Joined: 2013-07-02 19:01

Re: PRX map pack [WIP]

Post by Careless »

First map looks awesome!
Nate.
Forum Moderator
Posts: 3018
Joined: 2012-07-09 20:44

Re: PRX map pack [WIP]

Post by Nate. »

Brought back PLA V RU
aww jizz, finally!
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Souls Of Mischief
Posts: 2391
Joined: 2008-05-04 00:44

Re: PRX map pack [WIP]

Post by Souls Of Mischief »

Masirah looks baller as fuck.
[img]http://imageshack.us/a/img585/3971/r0mg.jpg[/img]
Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: PRX map pack [WIP]

Post by Rabbit »

Frank Jeager wrote:Masirah = Airport 2.0 :rolleyes:
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Yep one in the same, no differences at all.
Arc_Shielder
Retired PR Developer
Posts: 1621
Joined: 2010-09-15 06:39

Re: PRX map pack [WIP]

Post by Arc_Shielder »

I see a lot of similarities, you copycat.
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SIDEKILL3R
Posts: 394
Joined: 2013-02-28 06:45

Re: PRX map pack [WIP]

Post by SIDEKILL3R »

Hope the Devs decide to include all of those maps you remade more maps in PR to the 6 rotation of maps currently voted/played is better
matty1053
Posts: 2007
Joined: 2013-07-03 00:17

Re: PRX map pack [WIP]

Post by matty1053 »

SIDEKILL3R wrote:Hope the Devs decide to include all of those maps you remade more maps in PR to the 6 rotation of maps currently voted/played is better
+1

I hope to god they do....
DETROIT TIGERS
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Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: PRX map pack [WIP]

Post by Rabbit »

Nope, my maps are separate of the mod.
Rusty_42
PR:BF2 Developer
Posts: 293
Joined: 2012-04-23 06:38

Re: PRX map pack [WIP]

Post by Rusty_42 »

Why?123
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