Hello guys,
I am trying to modify the kit`s geometry for Russian army, i am using 3ds max 7 and bf2 tools
when trying to export the geometry to .skinnedmesh extension , i encounter this problem (sceneparse.exe has stopped working)
ANY suggestions????
skinned mesh export problem
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
Re: skinned mesh export problem
The issue is most likley that its down to you using Max 7, most of the scripts lying about only work with Max 9
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fad008
- Posts: 19
- Joined: 2015-09-24 16:22
Re: skinned mesh export problem
I tried 3DS max 9, but nothing happens, the problem still occurs, i even tried to import a kit and save without editing any thing, but i still can not export.[R-DEV]Rhino wrote:The issue is most likley that its down to you using Max 7, most of the scripts lying about only work with Max 9
Do you know any tutorials for editing kit's geometry??????
Can you tell me what tools do you use for 3D modeling and exporting??
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fad008
- Posts: 19
- Joined: 2015-09-24 16:22
Re: skinned mesh export problem
I've solved the problem. i forgot to import the skeleton to the scene
.
Now i am facing another problem
finished weighing the vertices and everything is done, after exporting the skinned mesh i can not find it in the specified folder.
ANY HELP
Now i am facing another problem
ANY HELP
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RestyBohol61
- Posts: 8
- Joined: 2013-07-19 13:15
Re: skinned mesh export problem
Request: Is there any specific Tutorial on how to do that. A video at least.....
Last edited by RestyBohol61 on 2017-07-21 19:46, edited 1 time in total.
- Mats391
- PR:BF2 Lead Developer
- Posts: 7643
- Joined: 2010-08-06 18:06
Re: skinned mesh export problem
The DEV that usually did our skinnedmesh exports is currently LOA, so dont expect a tutorial any time soon. Maybe you will have luck finding one on Forums - Official BF Editor ForumsRestyBohol61 wrote:Request: Is there any specific Tutorial on how to do that.

Mineral: TIL that Wire-guided missiles actually use wire
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rPoXoTauJIo
- PR:BF2 Developer
- Posts: 1979
- Joined: 2011-07-20 10:02
Re: skinned mesh export problem
I've exported them for some time aswell while testing CSLA kits, so maybe will try to find time for skinmesh tuto later by'[R-DEV wrote:Mats391;2164341']The DEV that usually did our skinnedmesh exports is currently LOA, so dont expect a tutorial any time soon. Maybe you will have luck finding one on Forums - Official BF Editor Forums

assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain.
Time to give up and respawn.
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RestyBohol61
- Posts: 8
- Joined: 2013-07-19 13:15
Re: skinned mesh export problem
I'll be waiting for that guys
....
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RestyBohol61
- Posts: 8
- Joined: 2013-07-19 13:15
Re: skinned mesh export problem
Any new developments for this?
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B4rr3l
- Posts: 259
- Joined: 2017-01-19 20:44
Re: skinned mesh export problem
Much better, try find a way to make Blender read and import original weights!that would make modding soldiers and kits much more easy.[R-DEV]rPoXoTauJIo wrote:I've exported them for some time aswell while testing CSLA kits, so maybe will try to find time for skinmesh tuto later by![]()

