
The mapgallery has also received another update after some community feedback with a better interface and link-able pages! You can find it here.
This update is now being provided to servers owners to prepare their services. Clients will be able to download within the next hour through the PR Launcher as usual.
PR:BF2 v1.3.8.0 Changelog (2015/November/14)
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GENERAL:
- Removed ability to switch teams while inside vehicles as it could cause a server crash.
- Fixed being able to rope in and exploit the middle eastern corner building.
- Fixed being able to walk through certain walls in H-Shape building.
- Updated Hamas soldier and kit textures.
- Updated Malyutka firing delay to 0.6 seconds.
- Fixed Puma amd Bradley ATGM getting missaligned.
- Fixed ZSL-92B AP/ATGM getting misaligned.
- Fixed turret rotation going in opposite direction of vehicle on CROWS and some AA vehicles.
- Fixed Mk 19 not having collision and allowing to be shot through.
- Assault on Grozny
- INS:Removed a cache that would spawn underground.
- Asad Khal
- COOP: Added logistics truck to MEC main and added crates to flags with rallypoints.
- Charlies Point
- Fixed the large majority of floating trees.
- AAS64/128: Removed AAV from NVA.
- Dovre
- Updated the grass sway speed to be much slower.
- Fallujah West
- Added small ramp near entrance to mansion underground access because you had to jump.
- Hades Peak
- AAS:Fixed tank and jet spawntimes.
- Jabal
- COOP32:Fixed AI spawnpoints.
- Khamisiyah
- Fixed border of map having invisible walls that could kill choppers.
- Kokan
- Fixed broken rendering of trees and fields.
- Kozelsk
- Fixed BMP3 never spawning for Russian Forces.
- Lashkar Valley
- Fixed rope exploit in the mansion.
- Operation Marlin
- INS: Fixed vehicle depot not spawning for French Forces.
- Sbeneh Outskirts
- VW64: Fixed tickets and factions being incorrect.









