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3DsMax AO Baking with Overlaping UVWs

Posted: 2016-01-01 11:10
by Rhino

https://www.youtube.com/watch?v=DUtwUGL7V6g
Tutorial on how to bake an Ambient Occlusion map with Overlapping UVWs on a Low Poly Mesh in 3DsMax9.

Tools/Scripts used in this tutorial:
MultiObjectUnwrap: multi Objects Unwrap | ScriptSpot
Texporter: Cuneyt Ozdas Software