cache in DOD, operation marlin ins std

If you find a bug within PR:BF2 (including PRSP), please report it here.
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cantpick
Posts: 48
Joined: 2015-02-09 21:46

cache in DOD, operation marlin ins std

Post by cantpick »

cache in DOD, operation marlin ins std

Maybe DoD boundary was changed without equivalent cache boundary change?

legend:
green arrow to black line is DoD boundary;
red arrow to blufor (game generated) cache mark;
black arrow to actual cache location
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legend:
yellow arrow to cache in (monastary apartments?) tower.
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ref: hog BR file auto_2016_05_03_02_10_03.bf2demo
PLODDITHANLEY
Posts: 3608
Joined: 2009-05-02 19:44

Re: cache in DOD, operation marlin ins std

Post by PLODDITHANLEY »

Wow that's huge alt looks better.

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Mats391
PR:BF2 Lead Developer
Posts: 7643
Joined: 2010-08-06 18:06

Re: cache in DOD, operation marlin ins std

Post by Mats391 »

Thanks for report, added to bug tracker.
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Mineral: TIL that Wire-guided missiles actually use wire
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Mineral
Retired PR Developer
Posts: 8534
Joined: 2012-01-02 12:37
Location: Belgium

Re: cache in DOD, operation marlin ins std

Post by Mineral »

Just wanted to say thank you for excellent bug report :) This cache slipped by. Removed for next release.

Also, just so you know, the red marker visible to blufor is actually randomly generated each time, so you will never know where the cache is by just looking at the marker.
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