Zoom questions

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rhino_Aus
Posts: 50
Joined: 2006-09-12 07:09

Zoom questions

Post by rhino_Aus »

how does the zoom function work for weapons...

rem ---BeginComp :D efaultZoomComp ---
ObjectTemplate.createComponent DefaultZoomComp
ObjectTemplate.zoom.zoomDelay 0.1
ObjectTemplate.zoom.zoomLod 1
ObjectTemplate.zoom.addZoomFactor 0
ObjectTemplate.zoom.addZoomFactor 0.1
ObjectTemplate.zoom.changeFovDelay 0.1
ObjectTemplate.zoom.zoomOutAfterFire 0
ObjectTemplate.zoom.disableMuzzleWhenZoomed 1
rem ---EndComp ---


is an addZoomFactor of 0.1 a larger or smaller zoom than an addzoomFactor0.8 is my main question, but what do all the terms mean???


oh does rem mean reomve this line?
If i had $1 for every brain you didn't have, I'd have $1.
If you had one more brain, it would be lonely.
TurboGNat
Posts: 8
Joined: 2006-01-19 13:57

not sure about the other stuff...

Post by TurboGNat »

But Rem stands for remark (tells the prog it is not a command and should be skipped)
rhino_Aus
Posts: 50
Joined: 2006-09-12 07:09

Post by rhino_Aus »

that is the same kinda thing tho.... remove, remark...
If i had $1 for every brain you didn't have, I'd have $1.
If you had one more brain, it would be lonely.
k30dxedle
Posts: 163
Joined: 2007-01-20 18:31

Post by k30dxedle »

Code: Select all

ObjectTemplate.zoom.addZoomFactor 0.1
...=10x scope. 1 divided by 0.1 = 10. Dont' know why, but it just works that way.
rhino_Aus
Posts: 50
Joined: 2006-09-12 07:09

Post by rhino_Aus »

so what is a 20x scope, 0.05???
If i had $1 for every brain you didn't have, I'd have $1.
If you had one more brain, it would be lonely.
k30dxedle
Posts: 163
Joined: 2007-01-20 18:31

Post by k30dxedle »

rhino_Aus wrote:so what is a 20x scope, 0.05???
Yes. If you want to be completely ridiculous put 0.005 for a 200x scope.
rhino_Aus
Posts: 50
Joined: 2006-09-12 07:09

Post by rhino_Aus »

thanks guys for all the help...
If i had $1 for every brain you didn't have, I'd have $1.
If you had one more brain, it would be lonely.
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