SVD accuracy
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DogACTUAL
- Posts: 879
- Joined: 2016-05-21 01:13
SVD accuracy
The SVD's MOA values ingame are a complete joke. You can't even hit stuff reliably only 100m away with settled deviation. It is so bad that you are actually better off intentionally aiming next to your target because of the ridiculously high spread.
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Tit4Tat
- Posts: 514
- Joined: 2009-12-11 12:41
Re: SVD accuracy
Agree. Their was a time when for me SVD was the daddy, now it's accuracy and stopping power is a joke, how and why only God knows. It seems you have to aim a little to the left in order to keep hitting targets, but saying that it's still is unpredictable.
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Jacksonez__
- Posts: 1090
- Joined: 2013-07-28 13:19
Re: SVD accuracy
I guess it's not that accurate in real life but if you can't hit things at 100 m, well. I have also experienced it.
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inb4banned
- Posts: 234
- Joined: 2015-02-20 10:48
Re: SVD accuracy
It's actually very accurate, but the sights are misaligned. Aim slightly to the right and above target. Devs should realign the sights.
Tons of sights are misaligned.
Tons of sights are misaligned.
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viirusiiseli
- Posts: 1171
- Joined: 2012-02-29 23:53
Re: SVD accuracy
Nearly every armored vehicle sight is offset, except for some ATGM sights.inb4banned wrote:Tons of sights are misaligned.
It's a capable rifle in real life but lacks accuracy in greater ranges as well as good enough optics.Jacksonez__ wrote:I guess it's not that accurate in real life but if you can't hit things at 100 m, well. I have also experienced it.
Last edited by viirusiiseli on 2017-02-28 12:06, edited 1 time in total.
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Web_cole
- Posts: 1324
- Joined: 2010-03-07 09:51
Re: SVD accuracy
Also my experience that SVD is inaccurate for a Marksman rifle.
Tit4Tat wrote:It seems you have to aim a little to the left in order to keep hitting targets, but saying that it's still is unpredictable.
lolinb4banned wrote:Aim slightly to the right and above target.




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LiamBai
- Posts: 898
- Joined: 2013-03-19 19:09
Re: SVD accuracy
Well I know which of those people I trust to know where the center is.Web_cole wrote:lol
[url='http://tournament.realitymod.com']
[/url]
Liam: $ mkdir .ssh && chmod 700 .ssh
Vista: $: command not found
[/url]Liam: $ mkdir .ssh && chmod 700 .ssh
Vista: $: command not found
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inb4banned
- Posts: 234
- Joined: 2015-02-20 10:48
Re: SVD accuracy
Thank you![R-CON]LiamBai wrote:Well I know which of those people I trust to know where the center is.![]()
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DogACTUAL
- Posts: 879
- Joined: 2016-05-21 01:13
Re: SVD accuracy
If there are so many misaligned sights, why are they not getting fixed?
Don't get me wrong, i am certain the DEVs work hard as demonstrated by the new updates and their many great new content and mechanics.
But shouldn't something like this be worked on just as much?
Don't get me wrong, i am certain the DEVs work hard as demonstrated by the new updates and their many great new content and mechanics.
But shouldn't something like this be worked on just as much?
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Scubbo
- Posts: 264
- Joined: 2014-09-06 06:13
Re: SVD accuracy
bro, they're busying making most of the vehicles in COOP layers not usable anymore
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viirusiiseli
- Posts: 1171
- Joined: 2012-02-29 23:53
Re: SVD accuracy
Don't know either, thought it was obvious since forever. If you use assets for any extended period of time you can tell they don't fire exactly where they're supposed to. Don't need a crosshair to tell that.DogACTUAL wrote:If there are so many misaligned sights, why are they not getting fixed?
Then again, at this point all the people who have noticed it are already used to it and the people who aren't... miss at long ranges because of it ))
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rPoXoTauJIo
- PR:BF2 Developer
- Posts: 1979
- Joined: 2011-07-20 10:02
Re: SVD accuracy
It's only a problem with handhelds that they fire at center of screen. If it would be possible on this engine, we would make them just like assets firing off barrels.

assetruler69: I've seen things you smurfs wouldn't believe. Apaches on the Kashan. I watched burned down tank hulls after the launch of the single TOW. All those moments will be lost in time, like tears in rain.
Time to give up and respawn.
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Murphy
- Posts: 2339
- Joined: 2010-06-05 21:14
Re: SVD accuracy
I thought this was a feature....
You get used to how rounds "fall" I guess. Gunning in Armour will likely make you way more adaptable, being that coax takes practice to use effectively medium-long range.
You get used to how rounds "fall" I guess. Gunning in Armour will likely make you way more adaptable, being that coax takes practice to use effectively medium-long range.

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schakal811
- Posts: 86
- Joined: 2011-05-22 12:35
Re: SVD accuracy
Is it possible for rifles etc. to just center the scopes/sights?[R-DEV]rPoXoTauJIo wrote:It's only a problem with handhelds that they fire at center of screen.
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FFG
- Forum Moderator
- Posts: 1468
- Joined: 2014-03-18 04:47
Re: SVD accuracy
I mean, maybe they weren't aware of the sights being miss aligned?DogACTUAL wrote:If there are so many misaligned sights, why are they not getting fixed?
Don't get me wrong, i am certain the DEVs work hard as demonstrated by the new updates and their many great new content and mechanics.
But shouldn't something like this be worked on just as much?
Co-op.....Scubbo wrote:bro, they're busying making most of the vehicles in COOP layers not usable anymore
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tankninja1
- Posts: 962
- Joined: 2011-05-31 22:22
Re: SVD accuracy
Am I missing something here?
The SVD has always seemed fine to me. It is just hard to be super accurate with the thing (at longer rages past ~400m) because the scope doesn't have the best zoom.
The SVD has always seemed fine to me. It is just hard to be super accurate with the thing (at longer rages past ~400m) because the scope doesn't have the best zoom.

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Outlawz7
- Retired PR Developer
- Posts: 17261
- Joined: 2007-02-17 14:59
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inb4banned
- Posts: 234
- Joined: 2015-02-20 10:48
Re: SVD accuracy
Now can you check this for all the other sights too, several are misaligned. Backup sights too.'[R-DEV wrote:Outlawz7;2159130']They were misaligned. It's been fixed.
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Vista
- Posts: 1282
- Joined: 2011-04-30 10:36
Re: SVD accuracy
There's like 30+ sights in the game that are misaligned. Also includes TOWs, tank HUD, Striker HUD, panther HUD... etc. The list is quite large'[R-DEV wrote:Outlawz7;2159130']They were misaligned. It's been fixed.
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Heavy Death
- Posts: 1303
- Joined: 2012-10-21 10:51





