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SVD accuracy

Posted: 2017-02-28 06:09
by DogACTUAL
The SVD's MOA values ingame are a complete joke. You can't even hit stuff reliably only 100m away with settled deviation. It is so bad that you are actually better off intentionally aiming next to your target because of the ridiculously high spread.

Re: SVD accuracy

Posted: 2017-02-28 07:53
by Tit4Tat
Agree. Their was a time when for me SVD was the daddy, now it's accuracy and stopping power is a joke, how and why only God knows. It seems you have to aim a little to the left in order to keep hitting targets, but saying that it's still is unpredictable.

Re: SVD accuracy

Posted: 2017-02-28 09:11
by Jacksonez__
I guess it's not that accurate in real life but if you can't hit things at 100 m, well. I have also experienced it.

Re: SVD accuracy

Posted: 2017-02-28 10:43
by inb4banned
It's actually very accurate, but the sights are misaligned. Aim slightly to the right and above target. Devs should realign the sights.

Tons of sights are misaligned.

Re: SVD accuracy

Posted: 2017-02-28 12:00
by viirusiiseli
inb4banned wrote:Tons of sights are misaligned.
Nearly every armored vehicle sight is offset, except for some ATGM sights.
Jacksonez__ wrote:I guess it's not that accurate in real life but if you can't hit things at 100 m, well. I have also experienced it.
It's a capable rifle in real life but lacks accuracy in greater ranges as well as good enough optics.

Re: SVD accuracy

Posted: 2017-02-28 12:09
by Web_cole
Also my experience that SVD is inaccurate for a Marksman rifle.
Tit4Tat wrote:It seems you have to aim a little to the left in order to keep hitting targets, but saying that it's still is unpredictable.
inb4banned wrote:Aim slightly to the right and above target.
lol

Re: SVD accuracy

Posted: 2017-02-28 14:27
by LiamBai
Web_cole wrote:lol
Well I know which of those people I trust to know where the center is. :D

Re: SVD accuracy

Posted: 2017-02-28 14:31
by inb4banned
[R-CON]LiamBai wrote:Well I know which of those people I trust to know where the center is. :D
Thank you!

Re: SVD accuracy

Posted: 2017-03-01 00:12
by DogACTUAL
If there are so many misaligned sights, why are they not getting fixed?
Don't get me wrong, i am certain the DEVs work hard as demonstrated by the new updates and their many great new content and mechanics.

But shouldn't something like this be worked on just as much?

Re: SVD accuracy

Posted: 2017-03-01 04:20
by Scubbo
bro, they're busying making most of the vehicles in COOP layers not usable anymore

Re: SVD accuracy

Posted: 2017-03-01 17:46
by viirusiiseli
DogACTUAL wrote:If there are so many misaligned sights, why are they not getting fixed?
Don't know either, thought it was obvious since forever. If you use assets for any extended period of time you can tell they don't fire exactly where they're supposed to. Don't need a crosshair to tell that.

Then again, at this point all the people who have noticed it are already used to it and the people who aren't... miss at long ranges because of it ))

Re: SVD accuracy

Posted: 2017-03-01 18:20
by rPoXoTauJIo
It's only a problem with handhelds that they fire at center of screen. If it would be possible on this engine, we would make them just like assets firing off barrels.

Re: SVD accuracy

Posted: 2017-03-01 22:19
by Murphy
I thought this was a feature....

You get used to how rounds "fall" I guess. Gunning in Armour will likely make you way more adaptable, being that coax takes practice to use effectively medium-long range.

Re: SVD accuracy

Posted: 2017-03-01 22:50
by schakal811
[R-DEV]rPoXoTauJIo wrote:It's only a problem with handhelds that they fire at center of screen.
Is it possible for rifles etc. to just center the scopes/sights?

Re: SVD accuracy

Posted: 2017-03-01 23:30
by FFG
DogACTUAL wrote:If there are so many misaligned sights, why are they not getting fixed?
Don't get me wrong, i am certain the DEVs work hard as demonstrated by the new updates and their many great new content and mechanics.

But shouldn't something like this be worked on just as much?
I mean, maybe they weren't aware of the sights being miss aligned?
Scubbo wrote:bro, they're busying making most of the vehicles in COOP layers not usable anymore
Co-op.....

Re: SVD accuracy

Posted: 2017-03-02 00:02
by tankninja1
Am I missing something here?

The SVD has always seemed fine to me. It is just hard to be super accurate with the thing (at longer rages past ~400m) because the scope doesn't have the best zoom.

Re: SVD accuracy

Posted: 2017-03-07 12:14
by Outlawz7
They were misaligned. It's been fixed.

Image

Re: SVD accuracy

Posted: 2017-03-07 12:36
by inb4banned
'[R-DEV wrote:Outlawz7;2159130']They were misaligned. It's been fixed.

Image
Now can you check this for all the other sights too, several are misaligned. Backup sights too.

Re: SVD accuracy

Posted: 2017-03-07 14:57
by Vista
'[R-DEV wrote:Outlawz7;2159130']They were misaligned. It's been fixed.

Image
There's like 30+ sights in the game that are misaligned. Also includes TOWs, tank HUD, Striker HUD, panther HUD... etc. The list is quite large :)

Re: SVD accuracy

Posted: 2017-03-07 15:22
by Heavy Death
Also ironsights.