Gamespy protocol gamemode

General discussion of the Project Reality: BF2 modification.
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Pep_73
Posts: 8
Joined: 2016-02-11 21:46

Gamespy protocol gamemode

Post by Pep_73 »

I'm working on a MCU (ESP8266) server status checker and I have managed to do it with UDP call on gamespy port (Thanks UTurista for the useful tips).
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There is a gamemode field that that I believe codes for AAS/INS/etc and I would like to add. Anyone knows what are the translation of these codes to PR "nomenclature"? These two I could guess for myself:
gpm_cq=AAS
gpm_insurgency=INS
gpm_coop=COOP
gpm_skirmish=Skirmish

Is there any specific ones for less common Command & Control, Scenario, Training (is that a gamemode by itself or just a map with specific settings?) and Vehicle warfare ?
PeppeJ
Posts: 195
Joined: 2010-11-06 10:32

Re: Gamespy protocol gamemode

Post by PeppeJ »

gpm_cnc = Command and Control (CnC/C&C)
gpm_vehicles = Vehicle Warfare
gpm_objective = Objective Gamemode (it's WIP though)
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LiamBai
Posts: 898
Joined: 2013-03-19 19:09

Re: Gamespy protocol gamemode

Post by LiamBai »

PeppeJ is correct.

In general, all can be found as filenames that begin in gpm_ in mods/pr/python/game/gamemodes/.

Really cool project by the way!
[url='http://tournament.realitymod.com']Image[/url]
Liam: $ mkdir .ssh && chmod 700 .ssh
Vista: $: command not found
Pep_73
Posts: 8
Joined: 2016-02-11 21:46

Re: Gamespy protocol gamemode

Post by Pep_73 »

Thanks for the information!
Sorry for the late reply!
Pep_73
Posts: 8
Joined: 2016-02-11 21:46

Re: Gamespy protocol gamemode

Post by Pep_73 »

This is the current look of the project at the moment...

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I'll post a video when it's finished!
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Ason
PR:BF2 Developer
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Joined: 2012-10-22 10:29

Re: Gamespy protocol gamemode

Post by Ason »

That's amazing :D Good job man!
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FlyingR
Posts: 311
Joined: 2014-08-05 22:42

Re: Gamespy protocol gamemode

Post by FlyingR »

That's very very cool! What would be really cool is to have a feature when you want to join a server but its full, an alarm would go off or something to tell you that someone left or there's an open spot in the server :D
PeppeJ wrote: gpm_objective = Objective Gamemode (it's WIP though)
Wait what? What's this about? :|
Rabbit
Posts: 7818
Joined: 2006-12-17 15:14

Re: Gamespy protocol gamemode

Post by Rabbit »

FlyingR wrote:That's very very cool! What would be really cool is to have a feature when you want to join a server but its full, an alarm would go off or something to tell you that someone left or there's an open spot in the server :D



Wait what? What's this about? :|
Think conventional forces INS. Or that POE mode where you had to take out that missile launcher.
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AfSoccer "I just don't see the natural talent."
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Heavy Death
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Joined: 2012-10-21 10:51

Re: Gamespy protocol gamemode

Post by Heavy Death »

Objective is basically conventional vs conventional (or ins) that has other objectives than just caches.
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