PR Cinematic Trailer (Complete) (2:13)

Share your in-game experiences playing PR:BF2.
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Reamz
Posts: 27
Joined: 2015-08-16 18:40

PR Cinematic Trailer (Complete) (2:13)

Post by Reamz »

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[at]Vio-Lence
Posts: 64
Joined: 2013-06-29 20:13

Re: PR Cinematic Trailer (Complete) (2:13)

Post by [at]Vio-Lence »

Dang, that was excellent. Needs more insurgency clips though !
In game name: Vio-Noob__
Reamz
Posts: 27
Joined: 2015-08-16 18:40

Re: PR Cinematic Trailer (Complete) (2:13)

Post by Reamz »

There's always next one!
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Jagira
Posts: 101
Joined: 2014-06-30 08:05

Re: PR Cinematic Trailer (Complete) (2:13)

Post by Jagira »

Too much of it was fade to black. In fact the majority of the video was a black screen. Otherwise good.
QuickLoad
Posts: 609
Joined: 2014-06-20 20:07

Re: PR Cinematic Trailer (Complete) (2:13)

Post by QuickLoad »

Jagira wrote:Too much of it was fade to black. In fact the majority of the video was a black screen. Otherwise good.
aye i can agree with this, a lot of blank sky flying helicopter/jet and a lot of black screen :P

on the other hand, infantry intense combat and helicopter drops + bomb drops are what makes PR great not taxiing in general, kind of like capturing the main 'exciting aspect' of PR after all it is a cinematic trailer. (or make it exciting, like the PR cinematic slideshow where you see people shoveling a fob which would be boring, but there are mortars in the background firing off and the squad is working together, this represents PR gameplay in an exciting way)

nie job
edit: nice job*

and maybe the empty sky + flying vehicle was to show the combined arms gameplay but it would be better cinematically showcased if there were actually combined arms like...
infantry advancing in foreground, tanks in background + air above flying by(COPYRIGHTED not)
Heavy Death
Posts: 1303
Joined: 2012-10-21 10:51

Re: PR Cinematic Trailer (Complete) (2:13)

Post by Heavy Death »

And BR shots are stretched. Could you fix the aspect ratio and then cut back to the widescreen? Some of the top and bottom would be lost, but overall I think it's better if it isn't stretched.
Reamz
Posts: 27
Joined: 2015-08-16 18:40

Re: PR Cinematic Trailer (Complete) (2:13)

Post by Reamz »

duly noted about the fades. I guess I was trying to make it somewhat suspenseful with them but went overboard. what do you mean about the aspect ratio? I just added the black bars so the top and bottom were cut out. I didn't stretch the image if that's what you mean.
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Heavy Death
Posts: 1303
Joined: 2012-10-21 10:51

Re: PR Cinematic Trailer (Complete) (2:13)

Post by Heavy Death »

You didn't stretch the image, the FOV is broken in BattleRecorder, everything looks flattened. So you could manually reorganize the ratio to 4:3 in editing and only then cropping it to 16:9 via black borders or actual removing of the top and bottom parts..
Reamz
Posts: 27
Joined: 2015-08-16 18:40

Re: PR Cinematic Trailer (Complete) (2:13)

Post by Reamz »

oh I see... thanks man I'll try it out
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