prstats.tk
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Geronimo
- Posts: 274
- Joined: 2013-03-28 20:49
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Raklodder
- Posts: 940
- Joined: 2013-04-22 08:36
Re: prstats.tk
I never heard about it until now, that's how much I care about my stats.
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stan68
- Posts: 2
- Joined: 2017-08-18 12:21
Re: prstats.tk
It was quite useful to see if your friends are playing or were playing. Stats doesn't mean much in this game
Geronimo
Re: prstats.tk
Its down and I hope it stays down.
Why is that?
Geronimo
Re: prstats.tk
Its down and I hope it stays down.
Why is that?
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VTRaptor
- Posts: 330
- Joined: 2015-06-25 14:49
Re: prstats.tk
It's actually a good thing that it's down. PR is not about stats.
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UTurista
- PR:BF2 Developer
- Posts: 985
- Joined: 2011-06-14 14:13
Re: prstats.tk
How about you use PRSPY?stan68 wrote:It was quite useful to see if your friends are playing or were playing.
Cause it made people to care about more about their e-penis than the game itself.stan68 wrote:Why is that?Its down and I hope it stays down.

Dont question the wikipedia! Just because it reports different things on different languages does not make it unreliable source!
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Filamu
- Posts: 318
- Joined: 2006-12-15 14:20
Re: prstats.tk
Yeah, that site did not bring out the best in people.
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redeye123
- Posts: 3
- Joined: 2017-08-10 13:44
Re: prstats.tk
Geronimo wrote:Its down and I hope it stays down.
well, someone has poor stats.
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Geronimo
- Posts: 274
- Joined: 2013-03-28 20:49
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QuickLoad
- Posts: 609
- Joined: 2014-06-20 20:07
Re: prstats.tk
if it changes your opinion I heard of it when a player( a boi from czehc) told me that I was the 3rd player o da month and i think that prstats are pretty damn pointless.redeye123 wrote:well, someone has poor stats.
the only thing i've seen was bring more toxic out of a specific couple of players, which isn't healthy for any community
a good concept but comes with the nasty con of toxicity
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Chuva_RD
- PR:BF2 Contributor
- Posts: 300
- Joined: 2013-03-30 18:51
Re: prstats.tk
Stats don't add toxicity, people do.QuickLoad wrote:a good concept but comes with the nasty con of toxicity
This boys who care about k/d much need to open PRSPY and count people who don't care about they at all.
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mectus11
- PR:BF2 Developer
- Posts: 805
- Joined: 2015-09-05 19:44
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FFG
- Forum Moderator
- Posts: 1468
- Joined: 2014-03-18 04:47
Re: prstats.tk
Aren't you making a stats website?mectus11 wrote:My virtual stats are better than your virtual stats, look at how big my e-penis is.
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mectus11
- PR:BF2 Developer
- Posts: 805
- Joined: 2015-09-05 19:44
Re: prstats.tk
fake news plus ours is going to have more depth than just kills and deaths anyway. you've seen the data we can pull. it's also for our server anyway.FFG wrote:Aren't you making a stats website?


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CAS_ual_TY
- PR:BF2 Contributor
- Posts: 926
- Joined: 2016-01-04 12:30
Re: prstats.tk
That site will reward SLs, COs and Medics primarily.FFG wrote:Aren't you making a stats website?


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^GhostFOx^
- Posts: 4
- Joined: 2017-06-19 02:11
Re: prstats.tk
Welp I just maybe at the top :vCAS_ual_TY wrote:That site will reward SLs, COs and Medics primarily.
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viirusiiseli
- Posts: 1171
- Joined: 2012-02-29 23:53
Re: prstats.tk
It was quite useful for tracking trolls or hackers tbh, as you could see when and where they played their last round as well as their K/D.
Shame its down.
Shame its down.
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BidetOfTheDead
- Posts: 5
- Joined: 2017-10-10 13:00
Re: prstats.tk
I get that prstats got people to fixate on K/D, but why are stats such a bad thing? Tracking stats is a great way to actually incentivize people to play the game the right way.
Imagine a stat platform that only tracked W/L, for example. Wouldn't that be incentivizing people to get more wins, therefore encouraging teamwork and actually playing PR the way it's supposed to be played? There are definitely metrics that, when tracked, add nothing. Tracking accuracy for example would be counter-productive because any suppressive fire would bring that stat down, despite being very useful in-game.
From there the platform could explore what other stats to track (teamwork points, revives, etc.) in such a way where producing higher stats directly correlates to team success.
Imagine a stat platform that only tracked W/L, for example. Wouldn't that be incentivizing people to get more wins, therefore encouraging teamwork and actually playing PR the way it's supposed to be played? There are definitely metrics that, when tracked, add nothing. Tracking accuracy for example would be counter-productive because any suppressive fire would bring that stat down, despite being very useful in-game.
From there the platform could explore what other stats to track (teamwork points, revives, etc.) in such a way where producing higher stats directly correlates to team success.
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Lugi
- Posts: 590
- Joined: 2010-10-15 21:36
Re: prstats.tk
Yeah, and bringing much more tension between players as wellBidetOfTheDead wrote:Imagine a stat platform that only tracked W/L, for example. Wouldn't that be incentivizing people to get more wins, therefore encouraging teamwork and actually playing PR the way it's supposed to be played?



