Mapping

General discussion of the Project Reality WWII modification.
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Teunvd
Posts: 17
Joined: 2016-11-18 13:50

Mapping

Post by Teunvd »

Hey there!
Im practicing mapping for pr, and i want to make maps for PR WW2, (at least try to) because im very interested in the second world war. Is there any chance, i can get the ww2 folders? I mean the vehicles that were used in the beta, (and maybe some special houses etc.). If not, i completely understand, but im just practicing around!
:)
-Teunvd
Frontliner
PR:BF2 Contributor
Posts: 1884
Joined: 2012-10-29 09:33

Re: Mapping

Post by Frontliner »

Afaik the models can be simply unzipped from the beta and put into your pr_edit folder. Even if that doesn't work, you don't really have to build the map with the WW2 assets already, they can always be added in later, and you're going to spend a lot of time learning how the editor works anyhow, so just fire away.
VTRaptor: but i only stopped for less than 10 secs and that fucking awesome dude put 2 of them

]CIA[ SwampFox: well my definition of glitching is using an enemy kit to kill the enemy

Just_Dave: i have a list about PR players, and they r categorized by their skill

Para: You sir are an arse and not what the game or our community needs.

AlonTavor: Is that a German trying to make me concentrate?

Heavy Death: join PRTA instead - Teamwork is a must there.
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Mr.VdHeide
PR:BF2 Developer
Posts: 923
Joined: 2014-09-16 10:16

Re: Mapping

Post by Mr.VdHeide »

As I recommended before, start with a simple small map. You NEED to learn the basics first. Once you have successfully created a small map that works in PR you will know how to make a map for the ww2 mod. Just do it. :)



D.J.
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Teunvd
Posts: 17
Joined: 2016-11-18 13:50

Re: Mapping

Post by Teunvd »

Yeah i already started :D . I made already a small terrain :)
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