Adding weapons to vehicles tut?
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GAJAN
- Posts: 110
- Joined: 2017-09-09 10:39
Adding weapons to vehicles tut?
I installed bf2editor with 2gb left in my hardisk and I wanna add those 20 atgm rockets to hind E (ru_ahe_mi24_light), and I need a bit intel I was trying to add same files from hind f to hind e, but instead of 9m114 tv I got one from ciowa hellfire. I know that I have to open object editor and to add some childs to COgunner-parent but which.
- Mats391
- PR:BF2 Lead Developer
- Posts: 7643
- Joined: 2010-08-06 18:06
Re: Adding weapons to vehicles tut?
Use a Texteditor for that. Open the .tweak and just copy in what you need from a reference e.g. the super hind. Then open the chopper in editor and tweak the positions of what you added. However do not save using the editor as he likes to mess up the files. Instead copy the values from editor to your tweak by hand.

Mineral: TIL that Wire-guided missiles actually use wire
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GAJAN
- Posts: 110
- Joined: 2017-09-09 10:39
Re: Adding weapons to vehicles tut?
I was looking for that but there is a lot of rems connected to atgms from hind f. I ll see how can I test this in game? And russian jet hud works perfectly
- Mats391
- PR:BF2 Lead Developer
- Posts: 7643
- Joined: 2010-08-06 18:06
Re: Adding weapons to vehicles tut?
Replace/Add the files you edited in the .zip e.g. vehicles_server.zip

Mineral: TIL that Wire-guided missiles actually use wire
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GAJAN
- Posts: 110
- Joined: 2017-09-09 10:39
Re: Adding weapons to vehicles tut?
Pr edit or pr modMats391 wrote:Replace/Add the files you edited in the .zip e.g. vehicles_server.zip
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Outlawz7
- Retired PR Developer
- Posts: 17261
- Joined: 2007-02-17 14:59
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GAJAN
- Posts: 110
- Joined: 2017-09-09 10:39
Re: Adding weapons to vehicles tut?
I have atgms and gun but gun us cause of camera shooting a bit to down what makes effect of bullet drop. I have problem with assiging keys for atgm and gun (you must press F) and HUD is not appearing and a and s probably dont work and what is callsign for X.Outlawz7 wrote:pr_edit.

