Wanna Get Sum HC Bby?
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PRTA Presents: Hardcore Teamwork Nights |16:00 PRT, Saturday 8th SEPTEMBER

Server: PRTA | EU - Hardcore Teamwork Nights
Server Password: teamwork
Map: Various
Time/Date: 16:00 PRT, 8th SEPTEMBER
Hardcore Teamwork Nights!__________________

PRTA Presents: Hardcore Teamwork Nights |16:00 PRT, Saturday 8th SEPTEMBER

Server: PRTA | EU - Hardcore Teamwork Nights
Server Password: teamwork
Map: Various
Time/Date: 16:00 PRT, 8th SEPTEMBER
Tired of modern-age spammy PR gameplay? Tired of the endless waves of enemies from all directions? Tired of metagame flag capping? Tired of Wicca? Tired because you don't get enough sleep? Look no further, we have a PRTArtial solution!
Re-re-re-rerun of the PRTA HTN, this time bringing nothing new at all, like before. Reminiscent of the good old days of PR, the pace is slower and the action further apart, putting continuous action on the backseat and bringing forth a strategic and tactical gameplay. A perfect way to play a vast array of maps for the whole evening with the emotional rollercoaster PR can be and not being confined to just one round per event.
Rules
The gameplay is a stricter type of vanilla PR. Respawntimes increased and death penalty higher, ammount of FOBs reduced to 2, crates worth half the default value, RPs disabled and capping times extended are some of the main tweaks done to the event. It also features the damage model and revised stamina from One-Life events This will slow the gameplay down in hopes of bridging the gap between vanilla PR and One-Life events.
Although the event does not feature sign-ups of any kind, chain of command is to be respected at all times. If there is a CO present, squad leaders must act out his orders unless specified otherwise - Same goes for squad members. Any insubordination is a kickable offense.
There are no other rules (except standard PRTA Server Rules), so the outcome is completely in the hands of the team.
Feedback after the event would be much appreciated and can be posted here: PRTA Hardcore Teamwork Nights feedback













