bf2 original sandbox with pr assets

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kappa007
Posts: 1
Joined: 2019-05-13 16:33

bf2 original sandbox with pr assets

Post by kappa007 »

hello guys, i was wondering if you could take the assets from project reality and put them inside the corresponding bf2 folder to see if they would work, i tried it with the t62 but upon loading a map in my bf2 sandbox it simply crashed, did i miss some files that i needed to copy over? i simply took 2 files from the client and server .rar file and put them in bf2 client - server, help is welcome.
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Suchar
PR:BF2 Lead Developer
Posts: 2208
Joined: 2016-10-12 13:25
Location: Poland

Re: bf2 original sandbox with pr assets

Post by Suchar »

This post should be in Community Modding I guess?
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Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Re: bf2 original sandbox with pr assets

Post by Rhino »

It is possible but it isn't as simple as moving one folder as there are many sounds, HUD files, common textures etc that are used by a vehicle such as the T-62 throughout the mod and you would need to merge all the required files along with it. Not to mention that our T-62 would be in our code standards and not in vBF2 ones so it would either be super strong, or super weak, vs a vBF2 tank and would also be multi-crewed etc.

Also not to mention that if you plan to redistribute any of our work, you would need our permission first. But for your own personal use it is fine to do, but still not as straight forward as just copy and paste.
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