Page 1 of 1

Maps

Posted: 2020-04-06 23:17
by friendly
Why is the in-game map semi-transparent? I thought transparencies are used to overlay on top while the maps themselves are not transparent.

Also, a compass rose is necessary just like the already present map scale.

Re: Maps

Posted: 2020-04-07 09:21
by Wicca
friendly wrote:Why is the in-game map semi-transparent? I thought transparencies are used to overlay on top while the maps themselves are not transparent.

Also, a compass rose is necessary just like the already present map scale.
AFAIK there is a setting to make your map transparent in-game.

Re: Maps

Posted: 2020-04-07 11:16
by Suchar
In vBF2 yes, in PR - I don't think so.

Re: Maps

Posted: 2020-04-08 06:17
by friendly
That's what I remember.

How was the PR in-game map opacity determined? I'm also wondering if setting it to 100% improves performance. It would make the maps easier to read.

Currently:

[Enter] - KIT (Spawn) Menu: 100%? *no magnification available

[Caps Lock] - SQUAD Menu: less % than ^

[M] - Map (& Mini-Map): less % than ^

Can the 3 different map versions' opacity be set to the same level?