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Maps
Posted: 2020-04-06 23:17
by friendly
Why is the in-game map semi-transparent? I thought transparencies are used to overlay on top while the maps themselves are not transparent.
Also, a compass rose is necessary just like the already present map scale.
Re: Maps
Posted: 2020-04-07 09:21
by Wicca
friendly wrote:Why is the in-game map semi-transparent? I thought transparencies are used to overlay on top while the maps themselves are not transparent.
Also, a compass rose is necessary just like the already present map scale.
AFAIK there is a setting to make your map transparent in-game.
Re: Maps
Posted: 2020-04-07 11:16
by Suchar
In vBF2 yes, in PR - I don't think so.
Re: Maps
Posted: 2020-04-08 06:17
by friendly
That's what I remember.
How was the PR in-game map opacity determined? I'm also wondering if setting it to 100% improves performance. It would make the maps easier to read.
Currently:
[Enter] - KIT (Spawn) Menu: 100%? *no magnification available
[Caps Lock] - SQUAD Menu: less % than ^
[M] - Map (& Mini-Map): less % than ^
Can the 3 different map versions' opacity be set to the same level?