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asymetric 70 vs.30 players

Posted: 2020-11-21 21:00
by =-=kittykiller2
any reason we cant have maps with teams unbalanced?

maybe one side has more tickets but less boots on the ground more assets?

would be interesting on a side not to see if public insurgency was helped with a team imbalance for example.

does anyone have any thoughts on this.

Re: asymetric 70 vs.30 players

Posted: 2020-11-22 00:45
by lao
I had this idea quite a while, too.

However, it will require more balancing. E.g. a lot of OP defending positions for the defenders (a reason why in real life, conventional military manuals across the world prescribe 4 to 1 quantity advantage over enemy).
So it could be done by:
- making new maps or adapting old maps, including terrain
- just nerfing the quantity of assets for the "majority" side
- tickets disproportion

I imagine, there are also technical engine limitations to it that would have to be dealt with.

Re: asymetric 70 vs.30 players

Posted: 2020-11-22 12:13
by Nate.
Suggestion outside of suggestion forum :)