Training Kits

Suggestions from our community members for PR:BF2. Read the stickies before posting.
Post Reply
Undermun
Posts: 17
Joined: 2016-01-21 02:24

Training Kits

Post by Undermun »

Pickup training kits, are kits spawnable using rcon, like pickup_ninja. It should be usable by both teams in a map.

The primary goal is marksmanship practice with guns and grenades, and not some sort of paintball.

Kits keypoints:

- Extra ammo and grenades.

- It has a lot of field dressings.

- Grenades that behave like normal ones but don't cause damage. Making it easy to train players without mass teamkills every few minutes(or seconds). This also speeds up training quite a lot because there aren't precautions and spacing needed to it.

- Weapons that don't cause damage and creates a very noticiable dust on hit, colored if possible. This is specially useful for weapons like MGs and ATs, making it simple to have targets that won't be destroyed/killed in one or two hits, but keeping a way to verify a hit. E.g moving targets being shot by several different players, being that the target is a player on foot or vehicle that when killed is very time consuming to reset into position.
Coalz101
Posts: 493
Joined: 2017-07-03 11:11

Re: Training Kits

Post by Coalz101 »

rcon onefaction (or whatever the command is to make one faction enabled) should work for this devs, it's that "simple"
Image
Nate.
Forum Moderator
Posts: 3018
Joined: 2012-07-09 20:44

Re: Training Kits

Post by Nate. »

Just use rcon kits + bootcamp map?
Image
Post Reply

Return to “PR:BF2 Suggestions”