Made originally for the WW2 Soviets but this would fit well with the Militia faction in the base game as a pickup kit since the PTRS-41 has shown up in Chechnya and Donbass (and also Syria in the hands of the FSA but far less common)




We've got 14.5mm machine guns in game and this would do around the same damage (and you never see anyone try to kill a tank with any of those), plus FH2 has anti tank rifles in it so I'm confident it can be implemented properly. As for what kit gets it it's probably going to be a pickup kit as more of a noveltypuffkiller wrote:Let insurgents have Anti-Materiel-Rifle kit? it is not good to reflect the damage in the game?
You must hit an important part to generate enough damage, but this damage will not make the vehicle explode?
Like BF2 m95?only shot inf and pilot?You can't attack the tank's *** and the tank explodes because of this big bullet?
Unless only has the function of destroying wheels and power in the game?let the combat engineer use it as the main weapon