Adak - ticket bleeding ?
Posted: 2023-06-05 20:55
Hello !
First I would like to apologize. I haven't played PR in a few years.
Please be gentle with me if this seems like an ultra noob question !
I have a missunderstanding when it comes to the actual gameplay of the map ADAK(with bots).
While playing as Chinese, after 10 minutes, the 'team tickets/points' start to 'consume themselves' at a pretty fast pace, I think this is what 'bleeding' means.
My question is, is there a way to prevent that ?
While playing with bots, its a bit impossible in the first 10 minutes to already capture the second point.
After the first point is captured, 10 minutes pass and our tickets 'bleed'. The 'tickets'number start to flash and 5-8 ticket goes per 1 second.
Is that a bug, or am I missing something ?
If so, can I somehow edit this 'bleeding' system to remove it ?
Thanks in advance and im so sorry if this is a ....silly question.
First I would like to apologize. I haven't played PR in a few years.
Please be gentle with me if this seems like an ultra noob question !
I have a missunderstanding when it comes to the actual gameplay of the map ADAK(with bots).
While playing as Chinese, after 10 minutes, the 'team tickets/points' start to 'consume themselves' at a pretty fast pace, I think this is what 'bleeding' means.
My question is, is there a way to prevent that ?
While playing with bots, its a bit impossible in the first 10 minutes to already capture the second point.
After the first point is captured, 10 minutes pass and our tickets 'bleed'. The 'tickets'number start to flash and 5-8 ticket goes per 1 second.
Is that a bug, or am I missing something ?
If so, can I somehow edit this 'bleeding' system to remove it ?
Thanks in advance and im so sorry if this is a ....silly question.
