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Tracers bug
Posted: 2023-08-15 11:45
by T.E.D.F4257845
Hi there.
Using advanced shaders seems to make vehicle tracers invisible unless shooting directly at the sky.
https://imgur.com/maJtwd0
Re: Tracers bug
Posted: 2023-08-21 09:12
by Mats391
Thanks for the report. I did not notice this in game. Can you try clearing your shader cache to see if that solves the issue? If not, please post your support info to see if it might be GPU/driver related issue
Re: Tracers bug
Posted: 2023-08-21 10:30
by T.E.D.F4257845
Mats391 wrote: Thanks for the report. I did not notice this in game. Can you try clearing your shader cache to see if that solves the issue? If not, please post your support info to see if it might be GPU/driver related issue
Clearing shaders didn't fix it.
Spoiler for ”Support info” :
Code: Select all
System Information
------------------
Operating System: Microsoft Windows 10 Pro (10.0.19045)
Architecture: 64-bit
Current Culture: Estonian (Estonia)
Motherboard: MSI B85-G41 PC Mate(MS-7850)
Processor: Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz (Physical: 4, Logical: 4)
Memory: 16,00 GB
DIMM Modules: ChannelA-DIMM1: 8,00 GB @ 1600 MHz
ChannelB-DIMM1: 8,00 GB @ 1600 MHz
Page File: 0,00 B
.NET Framework: 4.6+ Release Build: 528372, Runtime: 4.0.30319.42000
Display Information
-------------------
Display Device(s): Generic PnP Monitor on NVIDIA GeForce GTX 650 Ti BOOST
Generic PnP Monitor on NVIDIA GeForce GTX 650 Ti BOOST
Display Mode(s): 1920 x 1080 (32 bit) @ 60 Hz
1360 x 768 (32 bit) @ 60 Hz
Driver Version: 30.0.14.7430 (474.30)
Display Memory: 2,00 GB
Multisampling: 2, 4, 8
DPI: 96 (100%)
Audio Information
-----------------
Primary Playback: Microsoft Sound Mapper
Primary Recording: Microphone (Yeti Stereo Microph
Open AL Renderer: Software
EAX: True
EAX 1.0: False
EAX 2.0: True
EAX 3.0: False
EAX 4.0: False
EAX 5.0: False
X-RAM: False
Disk Information
----------------
Install Path: C:\Program Files (x86)\Project Reality\Project Reality BF2
Free: 48,42 GB, Total: 446,52 GB, FS: NTFS, SSD: True
Mod Path: C:\Program Files (x86)\Project Reality\Project Reality BF2\mods\pr
Free: 48,42 GB, Total: 446,52 GB, FS: NTFS, SSD: True
Profiles Path: C:\Users\TEDF\Documents\ProjectReality\Profiles
Free: 48,42 GB, Total: 446,52 GB, FS: NTFS, SSD: True
Update DL Path: C:\Users\TEDF\AppData\Local\Project Reality\Project Reality BF2\Downloads
Free: 48,42 GB, Total: 446,52 GB, FS: NTFS, SSD: True
Update Log Path: C:\Users\TEDF\AppData\Local\Project Reality\Project Reality BF2\UpdateLogs
Free: 48,42 GB, Total: 446,52 GB, FS: NTFS, SSD: True
Game Information
----------------
Installed Mods: pr
Current Mod: pr
Version: Standalone - 1.0
PR Version: 1.7.4.5
Language: english
Debug Available: False
Large Address: True
Supported Hardware: None
Missing dependencies: None
Ignored dependencies: None
Profile Information
-------------------
Profile 0001: TEDF
Type: Online
Last Used Profile: True
View Intro: False
Fullscreen: True
Display Mode: 1920x1080@60Hz
Display Mode Valid: True
Graphics Scheme: Custom
Multisampling: Off
VSync: False
Terrain Quality: Low
Effects Quality: High
Geometry Quality: Low
Texture Quality: High
Lighting Quality: Low
Dynamic Shadows: Off
Dynamic Lights: Medium
Texture Filtering: High
Statics Lod-Scale: 1,0
Overgrowth Lod-Scale: 1,0
Use advanced shaders: True
Audio Provider: Hardware
Provider Valid: True
Audio Quality: High
EAX: True
PRLauncher.log
-------------------
Project Reality Log File
PRLauncher.exe started at: 2023-08-21T13:16:36
Warning: Error 1 in WinApi parsing modulesC:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_81d55a78dddd30f4\nvwgf2um.dll
Re: Tracers bug
Posted: 2023-08-21 12:42
by Mats391
Thanks. We managed to reproduce the issue and fixed for next version.