So instead, here is a little something I've been working on for you guys to try and work out what it is, with a special e-cookie for who ever does first!
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[/CENTER]NOTE: PR Team Members are not allowed to help or take part
Cheers!

[/CENTER]lolDzCrow;bt10590 wrote:Nuke confirmed
They tend to have propellersHolzy;bt10594 wrote:Torpedoes?
Damn, was thinking it would take a little longer than that for someone to work out what it is hehe. But yes, spot on and here is your prize, enjoy!angryPiG_RUS;bt10592 wrote:Sea Skua british air-to-surface missile

hehe, sorry you missed out on your cookie : pcrazygamelover;bt10597 wrote:Damn, I knew the answer because I have a poster of "Ships Of The Royal Navy" that includes naval missiles literally right next to my computer, guess I missed my chance : (
It will be carried by the ship-borne Lynx, correct? I can't think of what it could be used for though, unless the Argentinians are equipped with them too?
hehe, well this is just a "high poly model, clay render", which I'm going to use this high poly model to bake the normals off of to the low poly model, that will go ingame, to make it look like it has a lot more detail than the mesh really has, as well as helping to control the smoothing etc.Tit4Tat;bt10598 wrote:A blue missile?



[/CENTER]Ahh almost forgot about the TV-missile used in BF2 attack choppers. I don't think there's anything in PR where the player camera follows a moving "entity".DzCrow;bt10591 wrote:for real i guess it a Tv missle . like in bf3 choper gunner .
Some missiles do use a TV camera on the missile itself that the launching platform can see a feed from during launch, like some versions of the Maverick Missiles:CG-Delta;bt10600 wrote:Ahh almost forgot about the TV-missile used in BF2 attack choppers. I don't think there's anything in PR where the player camera follows a moving "entity".
I'm not saying that it is 'PR material', but it IS a developed mechanic, that hasn't been used yet, ready for the taking.
Does the gunner in any military used weapon system, manually guide a missile via a video feed from it, or was it just made-up in BF2?
Nothing like BF2's missiles, but there are some plane-launched bombs/cruise missiles that have TV feedback and allow mid-course updates. For example, SPICE:CG-Delta;bt10600 wrote:Does the gunner in any military used weapon system, manually guide a missile via a video feed from it, or was it just made-up in BF2?