Would it be possible...
Posted: 2007-02-14 14:24
Would it be possible to make a Karkand sized city map with most buildings destroyable? Or would it lag too much?
Rhino wrote:this map [Helmand] is more or less a Proof of Concept on the idea of distructible envoirmants. As you guys can see, its the smallest size of map we can make (by defualt with the editor, i could probaly make a smaller if i haxed alot of code ).
these buildings are split into diffrent sections, so you can only blow up aprts of the buildings and not the entier building when you shoot 1 wall with a rocket, this making it really being so like the min amount of parts you can make a house with is 4 corners.
now saying that, the normal building only requires 3 lgithamps, 1 for each LOD. Now these sections require 6 each, as you have the 3 normal LODs, then you have the 3 distructible lods aswell.
now if you times 6 lightmaps by 4 corners, each house routhly has 24 lightmaps, where the normal stock BF2 house only has 3. thats a big diffren to perfomance so we will have to see how much we can push these statics into bigger areas, but my guess is that you will not see a city like this any time soon, with the BF2 engine anyways hehe.