Is the server side patch going to fix the SA7?
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lonelyjew
- Posts: 3176
- Joined: 2005-12-19 03:39
Is the server side patch going to fix the SA7?
Right now it locks on from too long of a range and takes way to long to lock on. It's nearly useless as the enemy has a very long time to either fly away, fly behind cover, or ,in the cobra's case, just keep dropping flairs because the flair recharge time seems to actually be shorter then the lock on time!
I'm hoping to hell that it will be fixed soon and if not at least fix it with .6. And yes, I had a very horrible round where my refusal to base rape the carrier on Oman wasn't reciprocated by the USMC.
I'm hoping to hell that it will be fixed soon and if not at least fix it with .6. And yes, I had a very horrible round where my refusal to base rape the carrier on Oman wasn't reciprocated by the USMC.
Thanks luizinhuu for the find
People are hopelessly ignorant of their own ignorance.
-Me
People are hopelessly ignorant of their own ignorance.
-Me
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eggman
- Retired PR Developer
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SGT.Collado
- Posts: 704
- Joined: 2006-11-22 14:14
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RikiRude
- Retired PR Developer
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- Joined: 2006-02-12 08:57
LOL @ ugly duck
I personally don't know if we can limit flares but it would be cool to drop as man as you want but have a limited number. Although it would be way too easy to just drop a bunch go back to rearm them then come back, might actually be more of a bad idea then good.
I personally don't know if we can limit flares but it would be cool to drop as man as you want but have a limited number. Although it would be way too easy to just drop a bunch go back to rearm them then come back, might actually be more of a bad idea then good.
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'[R-CON wrote:2Slick4U']That's like being the smartest kid with down syndrome.
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Red Halibut
- Posts: 543
- Joined: 2006-08-10 16:45
Well if you try dropping flares when a radar guided missile is coming your way then expect the air to get full of hair, eyeballs and teeth real fast! The usefulness of flares against IR missiles in real life depends on a number of factors. Range, aspect, relative speed, heat signature and maneouvering all play their part. Don't ask me to quote percentages, but I've never had an IR missile fired at me that hit.
"It is not the responsibility of a defender to leave the objective unguarded just so his opponent sucks less."





