Airport

General discussion of the Project Reality: BF2 modification.
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workingrobbie
Posts: 188
Joined: 2007-02-22 23:45

Airport

Post by workingrobbie »

Is the first flags for the Brits in Airport MEANT to take a gazillion years (or the impatient gamers equivilant) to cap?

We had our whole team minus 2 around it sitting there while the MEC took up stragetic positions. I guess the 2 who ran away were the smart ones.

(Is there a specific area to ask about specific maps? :? : )
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El_Vikingo wrote:I understand you're new to the forums... so your "Castle Fortress" would be just...(how can I say this without getting banned...?) not good?
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

its being fixed.

we first did our guide lines before we had the new spawning system and the theroy we came up with, with a very short "nutrlize time" (time the flag goes gray from beloing to a team) was very short to stop the enemys spawning on the flag while you where trying to capture it. and then ontop of that having a very long capture time to make up for the nutrlize time.

then we cahnged the sapwning system, put in AAS v2 and forgot to change it hehe. its been fixed for the server update thou :)
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workingrobbie
Posts: 188
Joined: 2007-02-22 23:45

Post by workingrobbie »

hehehe..good to know.

No worries either ^^ Everyone was just getting impatient and throwing smoke grens for fun.
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El_Vikingo wrote:I understand you're new to the forums... so your "Castle Fortress" would be just...(how can I say this without getting banned...?) not good?
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