im just wondering yesterday about some Publicrounds...The Heavy AT is not the RAILGUN from Quake, because i see a lot of Players shooting with RPG or other AT-Standard on PPL?
PLZ stop this...
Have a nice day
Wrong, light AT can take out APCs in one shot. That's quite a lot bigger than a car I'd say. Just hit the weaker sections like the sides or the back.Lothrian wrote:hmmm, I cant say I agree. RPG is only good for infrantry anyway, and light AT is useless against anything bigger than a car (even then its not always enough)
Have you ever played the mod? If yes, have you ever used light AT against full repaired APCs? If not, i can tell you that two rockets are needed. Also, APCs have no weak spots as far as I know.Mr.Whitlow wrote:Wrong, light AT can take out APCs in one shot. That's quite a lot bigger than a car I'd say. Just hit the weaker sections like the sides or the back.
Just because you can't destroy enemy armor with one shot does not make it useless. After all everything depends on teamplay, so damaging it will give some teammate the chance to take him out.hmmm, I cant say I agree. RPG is only good for infrantry anyway, and light AT is useless against anything bigger than a car (even then its not always enough).
I shot an APC with light AT with one round, directly to rear doors, it blew up.jedermann wrote:Have you ever played the mod? If yes, have you ever used light AT against full repaired APCs? If not, i can tell you that two rockets are needed. Also, APCs have no weak spots as far as I know.
'[R-DEV wrote:fuzzhead']I agree there should be systems in place making firing rockets at infantry the 'optimal' solution.
I dont think this is an unacceptable tactic, however I think its way too easy to waste entire squads with a heavy AT kit, and it feels a bit 'cheap', when one squad is working together, doing excellent teamwork, and one random guy with a heavy AT kit just kills them all in seconds...
Norwegian| players to play in PR Leagues,
101 bassdrive wrote:..game experience may change during weekends..
Outlawz wrote:LOL, Helix clan disclaimer![]()
If you're using light AT on tanks, you're just going to piss them off. Light AT does very little to tanks. They'll just turn around, shoot you, drive off, and repair. Even if you get like 3 hits on them.Template wrote:From my experience the problem with AT is that it is too much available. Meaning you can spawn straight on your squad leader as AT if Antitank support is need on the field. Currently this is the thing that makes tanks too easy to take down.
Yes of course I've played the bloody mod, I play it all the time. Yes I have used a light AT weapon as MEC and took out a fully repaired APC (As far as I knew, it was not smoking at all and was coming straight out of the US area on EJOD something map) out with one shot to the rear.jedermann wrote:Have you ever played the mod? If yes, have you ever used light AT against full repaired APCs? If not, i can tell you that two rockets are needed. Also, APCs have no weak spots as far as I know.
Pretty big I'd say, can't give a measurement but it is quite large and very lethal.What is the blast radius?
Bob.Dob wrote:
Hopefully some of these GL/AT n00b tubers will learn how to get some kills in a different manner soon or leave PR.![]()