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lack of vehicles
Posted: 2007-03-08 21:32
by 77SiCaRiO77
in large map like jabal , albasurah and ejod the lack of vehicles is really a problem .
in real life , operation of big magnitudes like take a city of retake a city use a lot of vehicles ,vehicles are often the 40% of the infantery ,maybe more. we need something like 4-5 jeeps per site , not 3 like albasurah or jabal .
in jabal for example , the APC always respawn in the carrier , thats ridiculous . if the marines secure both beach ,suplies and vehicles traffic are constant . maybe one APC per flag .
opinions?
Posted: 2007-03-08 21:43
by 838393
The lack of vehicles is due to goverment budget cuts.
Ie: British forces known to Americans as "Flintstones" etc.
Blame the government

Posted: 2007-03-08 22:00
by <S8>Inchon
I disagree. If you look at historical urban battles, vehicles have not been the deciding factor; it's been the infantry. I believe that the problem with many games that I've played is people think the vehicles can survive without infantry support. Too many times I've seen a tank drive straight into a hostile area of the city without infantry only to be destroyed. Better teamwork and coordination between infantry and vehicles make it a very balanced map.
Posted: 2007-03-08 22:03
by El_Vikingo
YEAH? WELL IF THE NOOBS DON?T F*CK UP THE F*CKING VEHICLES, THEN THERE WOULD BE SOME LEFT!!!!!!!!!!!!!!!!!!! F*CK!
Posted: 2007-03-08 22:12
by 838393
<S8>Inchon wrote:Too many times I've seen a tank drive straight into a hostile area of the city without infantry only to be destroyed.
Yeah, well too many times i have run down a road in a straight line (i know, never run straight) but then ive seen a tank (friendly) come up right behind me, run me over and squish my poor good looking handsome head all over the mud whilst my scalp becomes stuck in the cats.
Tanks should have horns or something, i was told as i dont weigh as much as the tank, or because the tank grossly outsizes me, "I WAS IN THE WRONG" erm? I don't think so matey.
El_Vikingo wrote:YEAH? WELL IF THE NOOBS DON?T F*CK UP THE F*CKING VEHICLES, THEN THERE WOULD BE SOME LEFT!!!!!!!!!!!!!!!!!!! F*CK!
lol, road rage will get you stuck in levenworth. May I suggest anger managment?

Posted: 2007-03-08 22:14
by El_Vikingo
lol, road rage will get you stuck in levenworth

Had to get it out there!
Posted: 2007-03-08 22:17
by Mongolian_dude
Jabal is fine for viechles. just not Pilots.
The USMC has enough choppers to get the job done easily.
however, its about 1 in 4 that manages to get back the the carrier to get the last remaining squad(s).
LB west beach, BH east beach, BH Bridge, LB dam. That works fine i find, if done properly.
...mongol...
Posted: 2007-03-08 22:24
by El_Vikingo
THE MAPS ARE MADE FOR F*CKING TEAMWORK, IF THERE IS NO TEAMWORK THERE IS NO F*CKING VICTORY!!!!!!!!!!!!!!!!!! F*CK!
Posted: 2007-03-08 22:31
by 838393
There's no "I" in team. Maybe your why its not working? Map's aren't made for teamwork. Squads are. You don't always have to "win" to be victorious and maybe you should find out where the Caps Lock is. It's pretty rude to shout.
Posted: 2007-03-08 22:44
by El_Vikingo
I don't know what caps lock is, sorry but I don't know how to tuen it off.
Btw, I'm not shouting, I'm typing in capitals.
Posted: 2007-03-08 22:45
by 77SiCaRiO77
Posted: 2007-03-08 22:48
by Mongolian_dude
77SiCaRiO77 wrote:so , eliminate the APC spawn on the carrier and add APC respawn at beach , for me , htat make sence .
errr....under what basis does it make sense more than the carrier?
...mongol...
Posted: 2007-03-08 22:48
by 838393
El_Vikingo wrote:I don't know what caps lock is, sorry but I don't know how to tuen it off.
Btw, I'm not shouting, I'm typing in capitals.
Typing in capitals in considered as shouting in the forum community.
77SiCaRiO77 wrote:And how do you transport those mans to de battlefield , walking? , with this topic i was talking about trnasport vehicles specialy .
I beleive the correct term is called Marching. Or as our forces use slang "Quick tab". Boots are made for walking, not driving. Would you rather get in a bulelt magnet with some "dood" driving knowing that your chances of surviving are virtually zero? What if you run out of gas? or have a puncture? Get spotted by enemy armour? more importantly, take a round through the windscreen? not very pleasent i tel lyou.
I will stick with my boots, that way, im in control of who sees me or not and how long i survive.
Nothing funnier then running down a road and seeing 3 hummers drive passed, laden to the roof with infantry.. and then seing them blow up..

Posted: 2007-03-08 22:57
by 77SiCaRiO77
'[R-MOD wrote:Mongolian_dude']errr....under what basis does it make sense more than the carrier?
...mongol...
i will try to explain this (my bocabulary is limited as you can see

)
choopers fly faster than APC ,so the falgs will be taked by choopers .when the choopers secure both beachs , in real life , the navy sand the anphibius suport , but they send it constantly .
in pr the apcs spawn at carrier for the anphibius assault , but when they secure both flags , to simulate the constandly send of reinforcemens , apc would spawn at flags .
EDIT:
to 38483829482911 :
searcht for assault videos in youtube , you only see soldiers walking when they are "near" the city or urban target , for transport them to there they use hummves , m113 and trasnport trucks
Posted: 2007-03-09 01:41
by Sneak Attack
why do you call windshields windscreens. screens let air but not bugs through, the glass on the front of a vehicle lets no bugs or air to get through, i dont see how a screen comes into play
Posted: 2007-03-09 02:00
by 77SiCaRiO77
what?
Posted: 2007-03-09 02:29
by saxman101
i agree there are a low amount of vehicles in the game. in reality....half the army is vehicles....especaially on large maps it gets irritating since ill be in one spawn area with no vehicle in sight and have to go ALL the way to other side on foot and occasionally will take whole time to finally get there. More vehicles would be nice/appreciated.
Posted: 2007-03-09 02:32
by CodeRedFox
saxman101 wrote:especaially on large maps it gets irritating since ill be in one spawn area
Thats what Rally point are for
Posted: 2007-03-09 02:37
by saxman101
coderedfox wrote:Thats what Rally point are for
dont really help all the time...on big map you can have a rally point on one side but need to be on other...and you cant set another rally point...and no vehicles...then you end up walking the whole map and game ends on you by time you get there.....also i find ralley points not really realistic. Believe me I have no prob. with them in game but i mean when in reality can a soldier just appear out of nowhere where there squad leader would want them to? hahaha thats just my view though. In game its a big help XD
Posted: 2007-03-09 02:47
by DirtyHarry88
Sneak Attack wrote:why do you call windshields windscreens. screens let air but not bugs through, the glass on the front of a vehicle lets no bugs or air to get through, i dont see how a screen comes into play
http://en.wikipedia.org/wiki/Windshield