So I've decided (56k)

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soraflair
Posts: 394
Joined: 2005-09-12 20:31

So I've decided (56k)

Post by soraflair »

To make some buildings based off of this picture: The Hospital is a failed project, I'm better of starting off with this stuff, if anyone else wants to help me. Go for
it, just tell me which building you are doing so I don't do them.
Image
Image
Image
Image
Image
Griffon2-6
Posts: 2487
Joined: 2006-05-26 04:21

Post by Griffon2-6 »

Holy ****, those are monstrous images. Can you thumbnail them?
soraflair
Posts: 394
Joined: 2005-09-12 20:31

Post by soraflair »

Don't know how. . . :D
KP
Posts: 7863
Joined: 2006-11-04 17:20

Post by KP »

Or just link to them...

But anyway: please do! We need more buildings like that! :D
Image
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.

-Paul Howe
Griffon2-6
Posts: 2487
Joined: 2006-05-26 04:21

Post by Griffon2-6 »

If you host them on imageshack, it should give you a thumbnail to link back to imageshack.
soraflair
Posts: 394
Joined: 2005-09-12 20:31

Post by soraflair »

'[R-MOD wrote:Griffon2-6']If you host them on imageshack, it should give you a thumbnail to link back to imageshack.
There to big for imageshack. :D
77SiCaRiO77
Retired PR Developer
Posts: 4982
Joined: 2006-05-17 17:44

Post by 77SiCaRiO77 »

make american static like a mcdonals or big buildings , we a tired of midle east statics :P
Rhino
Retired PR Developer
Posts: 47909
Joined: 2005-12-13 20:00

Post by Rhino »

only 2 of your shots show buildings, the others are just streets with troops walking down....
Image
soraflair
Posts: 394
Joined: 2005-09-12 20:31

Post by soraflair »

'[R-DEV wrote:Rhino']only 2 of your shots show buildings, the others are just streets with troops walking down....
Those small buildings, in the streets. HEHE
ArmedDrunk&Angry
Posts: 6945
Joined: 2006-07-14 07:10

Post by ArmedDrunk&Angry »

The first building with the emplacements on top would be phenomenal.
Is it possible to have that many wires over the street in the game ?
Or would that be too laggy ?
And as the windshield melts
My tears evaporate
Leaving only charcoal to defend.
Finally I understand the feelings of the few.
luizinhuu
Posts: 1294
Joined: 2006-04-27 00:03

Post by luizinhuu »

hmmmmmmmmmm
i really liked the 2 fences mixed together in the second picture, that would be nice
Image
Image
soraflair
Posts: 394
Joined: 2005-09-12 20:31

Post by soraflair »

Well i've been working on that mosk church thingy:
What do you guys think? BTW: I don't know how to make those colums, if anyone can help me make those, it would be most appreciated. :)

Roofing (WIP]
Image
Entrance WIP
Image


& here is that side thing
Image






























Edit: I did some work on the roof, and made a small bunker:
Image
Last edited by soraflair on 2007-03-10 20:26, edited 1 time in total.
Jarek Mace
Posts: 209
Joined: 2005-11-20 04:36

Post by Jarek Mace »

soraflair
Posts: 394
Joined: 2005-09-12 20:31

Post by soraflair »

Won't open for me. :(
ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Post by ReadMenace »

If someone had related that 2nd picture to me verbally, I would've called BS. "An archway with pillboxes on top.. alright.. whatever." It seems too silly, but I guess they did it, and I bet it works pretty well. Look forward to seeing it in game.
Bamboo
Posts: 986
Joined: 2006-04-23 11:47

Post by Bamboo »

Hey, for some help on resizing pictures, the best thing I have found so far as far as easy is the free Microsoft PowerToy Resizer.
http://www.microsoft.com/windowsxp/downloads/powertoys/xppowertoys.mspx

Go there and scroll down till you find the resizer tool.
Install.
Then when you right click on a picture icon (like on your desktop), you will see the option to resize your picture. It opens a little window to select what size you want and if you want to replace the original or not. Then does it super quick.

I also then use a firefox extension called ImageBot that lets you instantly upload pics to Imageshack or photobucket and gives you all the links to copy and past in any form you want (thumbnail, forum, direct, etc.) It works great and they constantly update and improve the extension.
Image
soraflair
Posts: 394
Joined: 2005-09-12 20:31

Post by soraflair »

DONE! Now someone has to texture it and it will be ready for ingame placement. :)
Image



ATTN: mappers this would be great for a checkpoint, cars could go underneath it.
Jarek Mace
Posts: 209
Joined: 2005-11-20 04:36

Post by Jarek Mace »

http://jace.homedns.org/temp/pillar.zip

Ty that, I include an XSI format and an obj incase.
I done the UV's so dont forget to move them before combining with your main mesh (if you use it, no obligation was only 10 mins work)
ReadMenace
Posts: 2567
Joined: 2007-01-16 20:05

Post by ReadMenace »

Wow! GJ Sora!
soraflair
Posts: 394
Joined: 2005-09-12 20:31

Post by soraflair »

Jarek Mace wrote:http://jace.homedns.org/temp/pillar.zip

Ty that, I include an XSI format and an obj incase.
I done the UV's so dont forget to move them before combining with your main mesh (if you use it, no obligation was only 10 mins work)
Your files open in notepad for some reason. I must be doing something wrong. (Sorry I'm really inexperienced)
Anyway, I'm done with it, although I'm not sure what to do with it. Do I just upload it to someone er uh, who do I give it to?
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