PRMM makes BF2 even more annoying.....
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TerribleOne
- Posts: 586
- Joined: 2005-06-26 16:00
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BlakeJr
- Retired PR Developer
- Posts: 3400
- Joined: 2004-09-12 12:04
I turned to BFE when it came out and chucked vanilla BF2 out the window!
Now that PRMM is out... WOOeeee!
As someone else said on some forum... This is how BF2 should've been in the first place!
(...and if you're like me and play a lot of SP, you can't go wrong if you mix PRMM with WCC:s COOP mod!
)
Now that PRMM is out... WOOeeee!
As someone else said on some forum... This is how BF2 should've been in the first place!
(...and if you're like me and play a lot of SP, you can't go wrong if you mix PRMM with WCC:s COOP mod!
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keef_haggerd
- Posts: 447
- Joined: 2005-04-09 08:10
^ how do you run PRMM and a coop mod at the sametime? me and my friend wanted to do this but couldnt figure out how!
i go from PRMM to the Tactical Gamer Servers back and forth, depending on if there is a small amount of people on the PRMM. i dont like 18 players on a 64 person map.
i go from PRMM to the Tactical Gamer Servers back and forth, depending on if there is a small amount of people on the PRMM. i dont like 18 players on a 64 person map.
"This is my rifle, this is my gun. This is for fighting, this is for fun"
-Full Metal Jacket
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TerribleOne
- Posts: 586
- Joined: 2005-06-26 16:00
Dont get confused by that statement, i meant this. The attack helis in PRMM go faster (more realistic speed) with better weapons however the ones in BF2 react more realistic except for the overall speed.
As far as real world helis speed they go faster then they do in PRMM also. however for obvious reasons we cannot have all vehicles moving at realistic speeds without making airspace 10x bigger for planes.
As far as real world helis speed they go faster then they do in PRMM also. however for obvious reasons we cannot have all vehicles moving at realistic speeds without making airspace 10x bigger for planes.


